67 lines
1.6 KiB
Plaintext
67 lines
1.6 KiB
Plaintext
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sound.wraith_att = data\sound\enemy\wraith.wav
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[sprite = bonewraith_s]
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bitmap = data\enemy\bonewraith_s.gif, 2,2,1
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[sprite = bonewraith_a]
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bitmap = data\enemy\bonewraith_a.gif, 1,1,1
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anim_delay = 700
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loop = 0, 1
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[sprite = bonewraith_h]
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bitmap = data\enemy\bonewraith_h.gif, 1,1,1
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anim_delay = 700
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loop = 0, 1
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[enemy = bonewraith]
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name = ice bones
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editor_icon = 2
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category = 1
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hp = 400
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exp=1000
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resistance = 40,-5,999,20
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handicap_resistance=1
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flip_animation=0
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alpha = 220
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blending = 1
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items.60=money160
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items.50=remains
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items.20=short_sword,long_sword,buckler,broken_small_shield,small_shield,round_shield,light_helmet,warm_light_helmet,leather_gloves,worn_boots,top_boots
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items.50=healing_potion,stamina_potion,small_healing_potion,small_stamina_potion
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<stay = bonewraith_s>
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<hit = bonewraith_h>
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<close_attack = bonewraith_a>
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hit_power = 10,35
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elemental_power = 1,15,35
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handicap=1,15,3,5,0,0
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play_sound.wraith_att = 0
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`=====================================================
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[enemy = bonenight]
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name = ice nightmare
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editor_icon = 2
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category = 1
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hp = 550
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exp=2000
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resistance = 60,-5,999,20
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handicap_resistance=1
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flip_animation=0
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alpha = 220
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blending = 1
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items.60=money160
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items.50=remains
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items.20=short_sword,long_sword,buckler,broken_small_shield,small_shield,round_shield,light_helmet,warm_light_helmet,leather_gloves,worn_boots,top_boots
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items.50=healing_potion,stamina_potion,small_healing_potion,small_stamina_potion
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<stay = bonewraith_s>
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<hit = bonewraith_h>
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<close_attack = bonewraith_a>
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hit_power = 15,35
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elemental_power = 1,15,40
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handicap=1,35,3,5,0,0
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play_sound.wraith_att = 0
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