131 lines
3.3 KiB
Plaintext
131 lines
3.3 KiB
Plaintext
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[sprite = chest1_f]
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bitmap = data\object\chest1_f.gif, 1, 1, 1
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[sprite = chest1_b]
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bitmap = data\object\chest1_b.gif, 1, 1, 1
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[sprite = chest1_r]
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bitmap = data\object\chest1_r.gif, 1, 1, 1
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[object = chest1]
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visible_range = 0, 3
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offset_front = chest1_f, 0, 8, 230
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offset_back = chest1_b, 0, 8, 230
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offset_left = chest1_r, 0, 8, 230
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offset_right = chest1_r, 0, 8, 230
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editor_icon = 7
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click_rect.0 = 1,1,115,60
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click_rect.1 = 1,1,70,60
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click_rect.2 = 1,1,115,60
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click_rect.3 = 1,1,70,60
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items.100,1=bear_gloves,furry_gloves,gloves_of_haste,sandals_of_balance,lucky_sandals,shoes_of_heart,protective_belt,silky_ice_gloves,fist_of_flame
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items.100,1=juggler's_sandals,protected_steps,martyr's_sandals,stone_sandals,band_of_shadows,belt_of_life,rope_of_energy
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items.100,3=medicine
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items.50,1=medicine
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items.50,1=medicine
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behavior=chest_offer
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[sprite = tomb_door]
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bitmap = data\object\door\tomb_door.gif, 5, 5, 1
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[object = tomb_door]
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offset_front = tomb_door, 0, -4,-1
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offset_back = tomb_door, 0, -4,-1
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editor_icon = 4
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click_range = 1,1
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click_rect.0 = 1,1,190,120
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click_rect.1 = 1,1,190,120
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click_rect.2 = 1,1,190,120
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click_rect.3 = 1,1,190,120
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behavior = tomb_door
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block=1
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map_frame=101,4
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[sprite = ladder]
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bitmap = data\object\ladder.gif, 1, 1, 1
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[object = ladder]
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map_frame=5,11
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left = ladder, 2,0, -15,180, 100,150
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right= ladder, 2,0, 335,180, 100,150
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back = ladder, 1,1, 3,126, 64,64
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back = ladder, 1,2, 53,102, 45,45
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back = ladder, 1,3, 88,84, 30,30
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back = ladder, 2,0, 160,165, 100,100
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back = ladder, 2,1, 160,126, 64,64
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back = ladder, 2,2, 160,102, 45,45
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back = ladder, 2,3, 160,84, 30,30
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back = ladder, 3,1, 317,126, 64,64
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back = ladder, 3,2, 267,102, 45,45
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back = ladder, 3,3, 242,84, 30,30
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editor_icon = 23
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click_rect = 1, 1, 60,180
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behavior = ladder
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[sprite = tophole]
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bitmap = data\object\tophole.gif, 1, 1, 1
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[object=tophole]
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front = tophole, 2,0, 160,10, 140,140
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front = tophole, 2,1, 160,20, 100,100
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front = tophole, 2,2, 160,30, 68,68
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front = tophole, 2,3, 160,40, 47,47
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editor_icon = 23
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[object=spider_dummy]
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editor_icon=1
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behavior=spider_dummy
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[object=spider_attack]
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editor_icon=1
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behavior=spider_attack
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--------------------------------------------------------------------------------
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[sprite = teleport]
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bitmap = data\object\global\holy_ground.gif, 6,1,6
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sort_offset = 10
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[object = teleport]
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visible_range = 0,3
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offset_front = teleport, 0, 1,210
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offset_back = teleport, 0, 1,210
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offset_left = teleport, 0, 1,210
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offset_right = teleport, 0, 1,210
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editor_icon = 6
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map_frame = 7, 16
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behavior = teleport
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--------------------------------------------------------------------------------
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[sprite = lever_f]
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bitmap = data\object\lever\lever1a.gif, 2, 2, 1
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[sprite = lever_s]
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bitmap = data\object\lever\lever1b.gif, 2, 2, 1
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[object = lever]
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visible_range = 0, 4
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offset_back = lever_f, 0, -60, 230
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offset_right = lever_s, 130, -60, 230
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offset_left = lever_s, -130, -60, 230
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all_sides = -1, 4,4
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all_sides = -1, 0 ,4
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editor_icon = 3
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flip_left = 1
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click_rect.2 = 1, 1, 31,93
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click_rect.1 = 1, 1, 44,83
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click_rect.3 = 1, 1, 44,83
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behavior = lever
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