37 lines
1.3 KiB
Plaintext
37 lines
1.3 KiB
Plaintext
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[sprite = redhood_s]
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bitmap = data\enemy\redhood_s.gif, 1,1,1
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[sprite = redhood_a]
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bitmap = data\enemy\redhood_a.gif, 1,1,1
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anim_delay = 700
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loop = 0, 1
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[sprite = redhood_h]
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bitmap = data\enemy\redhood_h.gif, 1,1,1
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anim_delay = 700
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loop = 0, 1
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[sprite = redhood_f]
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bitmap = data\enemy\redhood_f.gif, 1,1,1
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[enemy = redhood2]
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name = red_hood
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editor_icon = 3
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category = 3
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hp = 400
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exp = 600
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resistance = 9, 5, 5, 5
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items.50=money320
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items.50=money320
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items.50=money320
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items.100=dagger,rusty_dirk,fine_dirk,poisoned_dirk
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items.100=ring_of_health,ring_of_energy,tooth_necklace,vein,snowflake_amulet,guardian's_ring,rainbow_ring,serpent_amulet,thorn_amulet,amulet_of_hell,ring_of_haste,faruk's_chain,healer's_ring,ring_of_scorpion,spiritual_ring,ring_of_mercy,ring_of_flesh,marksman's_ring,ring_of_observer,trapper's_ring,amulet_of_wit,finder's_necklace
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items.100=ring_of_health,ring_of_energy,tooth_necklace,vein,snowflake_amulet,guardian's_ring,rainbow_ring,serpent_amulet,thorn_amulet,amulet_of_hell,ring_of_haste,faruk's_chain,healer's_ring,ring_of_scorpion,spiritual_ring,ring_of_mercy,ring_of_flesh,finder's_necklace,marksman's_ring,ring_of_observer,trapper's_ring,amulet_of_wit
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<stay = redhood_s>
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<frozen = redhood_f>
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<hit = redhood_h>
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<close_attack = redhood_a>
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play_sound.whip = 0
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hit_power = 10,30
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