Undercroft/undercroft_windows_i110/data/defs/level.graveyard/cellar_behavior.txt

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[behavior = lever_cellar]
<on_init = 0>
animate = 1, 1, 0, 1
<on_init = 1>
animate = 0, 0, 0, 1
<on_click = 0>
state = 1
animate = 0, 0, 0, 1
cube.g_tomb = 0,0,0
cube.g_tomb = 0,1,0
play_sound.switch = 0
play_sound.move_stone=0
<on_click = 1>
state = 0
animate = 1, 1, 0, 1
cube.w_stone = 0,0,0
cube.w_stone = 0,1,0
play_sound.switch = 0
play_sound.move_stone=0
[behavior = door_exit]
<on_move = 0,2>
do_click=1
<on_click = 0>
play_sound.door = 0
teleport.GRAVEYARD_1 = 1,10,3