262 lines
6.8 KiB
Plaintext
262 lines
6.8 KiB
Plaintext
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[sprite = ceiling1]
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bitmap = data\object\ceiling\ceiling_b1.gif, 1, 1, 1
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[sprite = ceiling2]
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bitmap = data\object\ceiling\ceiling_b2.gif, 1, 1, 1
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[object = ceiling]
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visible_range = 0, 3
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flip_all = 2
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#0,x
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front = ceiling2, 0,4, 40,43, 30,30
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#1,x
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front = ceiling2, 1,0, -160,8, 146,146
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front = ceiling2, 1,1, -59,23, 100,100
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front = ceiling2, 1,2, 11,33, 68,68
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front = ceiling2, 1,3, 57,40, 47,47
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front = ceiling2, 1,4, 95,43, 30,30
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#2,x
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front = ceiling1, 2,0, 160,8, 146,146
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front = ceiling1, 2,1, 160,23, 100,100
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front = ceiling1, 2,2, 160,33, 68,68
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front = ceiling1, 2,3, 160,40, 47,47
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front = ceiling1, 2,4, 160,43, 30,30
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#3,x
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front = ceiling2, 3,0, 480,8, 146,146
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front = ceiling2, 3,1, 379,23, 100,100
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front = ceiling2, 3,2, 309,33, 68,68
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front = ceiling2, 3,3, 263,40, 47,47
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front = ceiling2, 3,4, 225,43, 30,30
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#4,x
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front = ceiling2, 4,4, 280,43, 30,30
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#0,x
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back = ceiling2, 0,4, 40,43, 30,30
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#1,x
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back = ceiling2, 1,0, -160,8, 146,146
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back = ceiling2, 1,1, -59,23, 100,100
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back = ceiling2, 1,2, 11,33, 68,68
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back = ceiling2, 1,3, 57,40, 47,47
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back = ceiling2, 1,4, 95,43, 30,30
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#2,x
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back = ceiling1, 2,0, 160,8, 146,146
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back = ceiling1, 2,1, 160,23, 100,100
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back = ceiling1, 2,2, 160,33, 68,68
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back = ceiling1, 2,3, 160,40, 47,47
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back = ceiling1, 2,4, 160,44, 30,30
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#3,x
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back = ceiling2, 3,0, 480,8, 146,146
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back = ceiling2, 3,1, 379,23, 100,100
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back = ceiling2, 3,2, 309,33, 68,68
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back = ceiling2, 3,3, 263,40, 47,47
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back = ceiling2, 3,4, 225,43, 30,30
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#4,x
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back = ceiling2, 4,4, 280,43, 30,30
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#0,x
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left = ceiling2, 0,4, 40,43, 30,30
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#1,x
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left = ceiling2, 1,0, -160,8, 146,146
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left = ceiling2, 1,1, -59,23, 100,100
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left = ceiling2, 1,2, 11,33, 68,68
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left = ceiling2, 1,3, 57,40, 47,47
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left = ceiling2, 1,4, 95,43, 30,30
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#2,x
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left = ceiling1, 2,0, 160,8, 146,146
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left = ceiling1, 2,1, 160,23, 100,100
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left = ceiling1, 2,2, 160,33, 68,68
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left = ceiling1, 2,3, 160,40, 47,47
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left = ceiling1, 2,4, 160,44, 30,30
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#3,x
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left = ceiling2, 3,0, 480,8, 146,146
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left = ceiling2, 3,1, 379,23, 100,100
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left = ceiling2, 3,2, 309,33, 68,68
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left = ceiling2, 3,3, 263,40, 47,47
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left = ceiling2, 3,4, 225,43, 30,30
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#4,x
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left = ceiling2, 4,4, 280,43, 30,30
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#0,x
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right = ceiling2, 0,4, 40,43, 30,30
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#1,x
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right = ceiling2, 1,0, -160,8, 146,146
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right = ceiling2, 1,1, -59,23, 100,100
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right = ceiling2, 1,2, 11,33, 68,68
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right = ceiling2, 1,3, 57,40, 47,47
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right = ceiling2, 1,4, 95,43, 30,30
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#2,x
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right = ceiling1, 2,0, 160,8, 146,146
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right = ceiling1, 2,1, 160,23, 100,100
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right = ceiling1, 2,2, 160,33, 68,68
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right = ceiling1, 2,3, 160,40, 47,47
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right = ceiling1, 2,4, 160,44, 30,30
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#3,x
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right = ceiling2, 3,0, 480,8, 146,146
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right = ceiling2, 3,1, 379,23, 100,100
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right = ceiling2, 3,2, 309,33, 68,68
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right = ceiling2, 3,3, 263,40, 47,47
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right = ceiling2, 3,4, 225,43, 30,30
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#4,x
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right = ceiling2, 4,4, 280,43, 30,30
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editor_icon = 8
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block = 0
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--------------------------------------------------------------------------------
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// 8,10
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[object = torch_inv1]
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back = dummy, 2,0, 160,156, 250,156
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left = dummy, 2,0, 160,156, 250,156
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click_rect=1,1,100,100
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editor_icon = 9
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behavior=torch_inv1
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//6,4
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[object = torch_inv2]
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parent=torch_inv1
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behavior=torch_inv2
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//11,4
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[object = torch_inv3]
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parent=torch_inv1
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behavior=torch_inv3
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//15,4
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[object = torch_inv4]
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parent=torch_inv1
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behavior=torch_inv4
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//15,10
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[object = torch_inv5]
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parent=torch_inv1
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behavior=torch_inv5
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//11,10
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[object = torch_inv6]
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parent=torch_inv1
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behavior=torch_inv6
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//18,4
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[object = torch_inv7]
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parent=torch_inv1
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behavior=torch_inv7
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//18,15
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[object = torch_inv8]
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parent=torch_inv1
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behavior=torch_inv8
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//13,15
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[object = torch_inv9]
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parent=torch_inv1
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behavior=torch_inv9
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//16,15
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[object = torch_inv10]
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parent=torch_inv1
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behavior=torch_inv10
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--------------------------------------------------------------------------------
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[sprite = kill]
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bitmap = data\object\sun_ray.gif, 3, 3, 1
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[object = kill]
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offset_front = kill, 0, -16, 160
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offset_back = kill,0, 8, 160
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offset_left = kill,0, 8, 160
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offset_right = kill,0, 8, 160
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editor_icon = 6
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behavior = kill
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fog_level = 0,0,0,0,0
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--------------------------------------------------------------------------------
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[sprite = house_door]
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bitmap = data\object\door\house_door.gif, 2, 1, 2
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[object = house_door]
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offset_front = house_door, 0, -2,-1
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offset_back = house_door, 0, -2,-1
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editor_icon = 4
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click_range = 1,1
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click_rect = 1,1,190,120
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behavior = house_door
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map_frame=101,4
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[object = house_door_locked]
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parent=house_door
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behavior = house_door_locked
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--------------------------------------------------------------------------------
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[sprite = painting_f]
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bitmap = data\object\wallpaper\painting_f.gif, 1, 1, 1
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sort_offset = -200
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[sprite = painting_s1]
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bitmap = data\object\wallpaper\painting_s1.gif, 1, 1, 1
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sort_offset = -200
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[object = painting]
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back = painting_f, 0,3, 20,88, 32,32
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back = painting_f, 1,0, -60,150, 100,100
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back = painting_f, 1,1, 5,119, 68,68
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back = painting_f, 1,2, 50,98, 47,47
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back = painting_f, 1,3, 90,83, 32,32
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back = painting_f, 2,0, 160,150, 100,100
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back = painting_f, 2,1, 160,119, 68,68
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back = painting_f, 2,2, 160,98, 47,47
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back = painting_f, 2,3, 160,83, 32,32
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back = painting_f, 3,0, 385,150, 100,100
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back = painting_f, 3,1, 315,119, 68,68
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back = painting_f, 3,2, 270,98, 47,47
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back = painting_f, 3,3, 230,83, 32,32
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back = painting_f, 4,3, 300,88, 32,32
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right = painting_s1, 2,0, 302,182, 150,150
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right = painting_s1, 2,1, 258,140, 100,100
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right = painting_s1, 2,2, 226,110, 65,65
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right = painting_s1, 2,3, 206,95, 46,46
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left = painting_s1, 2,0, 18,182, 150,150
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left = painting_s1, 2,1, 62,140, 100,100
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left = painting_s1, 2,2, 94,110, 65,65
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left = painting_s1, 2,3, 124,95, 46,46
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editor_icon = 30
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click_rect.0=1,1,76,132
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click_rect.2=1,1,76,132
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click_rect.1=1,1,36,160
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click_rect.3=1,1,36,160
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xbehavior=painting
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flip_left=1
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--------------------------------------------------------------------------------
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[sprite = down]
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bitmap = data\object\down.gif, 1, 1, 1
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[object = down]
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visible_range = 0,3
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flip_left = 1
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offset_back = down, 0, -28,-1
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editor_icon = 22
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click_rect.0 = 1, 1, 99,126
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click_rect.1 = 1, 1, 99,126
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click_rect.2 = 1, 1, 99,126
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click_rect.3 = 1, 1, 99,126
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behavior = down
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map_frame=5,10
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