88 lines
3.0 KiB
Plaintext
88 lines
3.0 KiB
Plaintext
[sprite = priest_s]
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bitmap = data\enemy\priest_s.gif, 1,1,1
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[sprite = priest_a]
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bitmap = data\enemy\priest_a.gif, 1,1,1
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anim_delay = 700
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loop = 0, 1
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[sprite = priest_h]
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bitmap = data\enemy\priest_h.gif, 1,1,1
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anim_delay = 700
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loop = 0, 1
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[sprite = priest_f]
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bitmap = data\enemy\priest_f.gif, 1,1,1
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[enemy = priest]
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name = priest master
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editor_icon = 2
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hp = 0
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move=0,0
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immortal=1
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resistance = 0, 0, 0, 0
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stay_random = 1500, 4000
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handicap_resistance = 99
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<stay = priest_s>
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[enemy = priest_mortal]
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name = priest master
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editor_icon = 4
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hp=4000
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exp=10000
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resistance = 0, 0, 0, 0
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stay_random = 1500, 4000
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handicap_resistance = 99
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items.100=bone_key
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items.100=money320
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items.100=money1280
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items.100=veil_of_darkness,orc_habit,enchanted_habit,protective_habit,eagle_robe,cloak_of_rage,scholar's_garment,sanctified_garment,polar_robe,bat_wings
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items.100=sandals_of_balance,lucky_sandals,shoes_of_heart,juggler's_sandals,protected_steps,martyr's_sandals,silent_boots,stone_sandals,fanged_crown,lightning_circlet,volcanic_tiara,protector's_hat,blessed_diadem,snow_queen's_crown,frost_crown
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items.100=scroll_of_wisdom,elixir_of_power,arcane_scroll,tome_of_wisdom,tome_of_ressurection,herbarium,holy_book,tome_of_exorcist,tome_of_demonology,tome_of_sourcery,tome_of_elements,tome_of_telekinesis
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items.100=healing_potion,greater_healing_potion,stamina_potion,greater_stamina_potion,revi_potion,greater_revi_potion,elixir,greater_elixir,revive_potion,scroll_of_ressurection,medicine
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items.100=healing_potion,greater_healing_potion,stamina_potion,greater_stamina_potion,revi_potion,greater_revi_potion,elixir,greater_elixir,revive_potion,scroll_of_ressurection,medicine
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items.100=healing_potion,greater_healing_potion,stamina_potion,greater_stamina_potion,revi_potion,greater_revi_potion,elixir,greater_elixir,revive_potion,scroll_of_ressurection,medicine
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items.100=elven_ring,ring_of_survivor,ring_of_battlemage,ring_of_elements,ring_of_immunity,nature's_embrace,chain_of_elements,ring_of_giants,heavy_ring_of_vigor,barbarian_chain,necklace_of_willpower,kinetic_ring,fanged_necklace,chain_of_barriers,ring_of_necromancy,stone_amulet,forest_heart,black_ring,exloding_ring,snake's_ring,symbol_of_cobra,ring_of_undead_eater,lucky_killer
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death_activate=2,1,3
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<stay = priest_s>
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<frozen = priest_f>
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<hit = priest_h>
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#nahodny typ hitu
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<close_attack.25 = priest_a>
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hit_power = 30, 60
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handicap=11,40,3,8,0,0
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play_sound.hit_sparkle=0
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<close_attack.25 = priest_a>
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elemental_power = 0, 30,60
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play_sound.hit_sparkle=0
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<close_attack.25 = priest_a>
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elemental_power = 1, 30,60
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handicap=1,50,3,8,0,0
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play_sound.hit_sparkle=0
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<close_attack.25 = priest_a>
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elemental_power = 2, 30,60
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handicap=2,50,3,10,20,40
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play_sound.hit_sparkle=0
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`=================================
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[sprite = crook]
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bitmap = data\enemy\npc\crook.gif, 1,1,1
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[enemy = crook]
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name = chaos_crook
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editor_icon = 7
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hp = 0
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stay_random = 1500, 4000
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immortal = 1
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handicap_resistance = 99
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move = 0,0
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flip_animation=0
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<stay = crook>
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