38 lines
830 B
Plaintext
38 lines
830 B
Plaintext
sound.fat_att = data\sound\enemy\fat.wav
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sound.fat_hit = data\sound\enemy\fat_hit.wav
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[sprite = fatdead_s]
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bitmap = data\enemy\fatdead_s.gif, 1,1,1
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[sprite = fatdead_a]
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bitmap = data\enemy\fatdead_a.gif, 1,1,1
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anim_delay = 700
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loop = 0, 1
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[sprite = fatdead_h]
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bitmap = data\enemy\fatdead_h.gif, 1,1,1
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anim_delay = 700
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loop = 0, 1
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[sprite = fatdead_f]
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bitmap = data\enemy\fatdead_f.gif, 1,1,1
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[enemy = fatdead_hangman]
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name = fat dead
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editor_icon = 5
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hp = 600
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resistance = 25,0,0,0
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category = 1
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exp = 1000
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items.50=money80
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items.30=healing_potion,stamina_potion,elixir,revive_potion,medicine,revi_potion
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death_activate=1,40,8
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<stay = fatdead_s>
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<frozen = fatdead_f>
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<hit = fatdead_h>
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play_sound.fat_hit = 0
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<close_attack = fatdead_a>
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hit_power = 25,55
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handicap = 11, 20, 2, 6, 0, 0
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play_sound.fat_att2 = 0
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