42 lines
861 B
Plaintext
42 lines
861 B
Plaintext
sound.zombie_att = data\sound\enemy\zombie.wav
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sound.zombie_hit = data\sound\enemy\zombie_hit.wav
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[sprite = head]
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bitmap = data\fx\head.gif, 5,5,1
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anim_delay = 80
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[sprite = ghoul_s]
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bitmap = data\enemy\ghoul_s.gif, 1,1,1
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[sprite = ghoul_a]
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bitmap = data\enemy\ghoul_a.gif, 1,1,1
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anim_delay = 700
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loop = 0, 1
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[sprite = ghoul_h]
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bitmap = data\enemy\ghoul_h.gif, 1,1,1
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anim_delay = 700
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loop = 0, 1
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[sprite = ghoul_f]
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bitmap = data\enemy\ghoul_f.gif, 1,1,1
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[enemy = ghoul]
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name = ghoul
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editor_icon = 1
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hp = 2000
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resistance = 15, 0, 0, 100
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handicap_resistance = 2
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flip_animation=0
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category = 1
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exp = 7000
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item.60=money320
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#death_global = 21,1
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items.100=ghoul's_eye
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<stay = ghoul_s>
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<frozen = ghoul_f>
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<hit = ghoul_h>
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play_sound.zombie_hit= 0
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<close_attack = ghoul_a>
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hit_power = 20, 50
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elemental_power = 2,20,40
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play_sound.zombie_att = 0
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