237 lines
6.8 KiB
Plaintext
237 lines
6.8 KiB
Plaintext
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[object=RESPAWN-beetle]
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editor_icon=37
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behavior=RESPAWN-beetle
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[object=RESPAWN-smallrat]
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editor_icon=37
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behavior=RESPAWN-smallrat
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--------------------------------------------------------------------------------
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[object=fence_spec]
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parent=fence2
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click_rect=1,1,190,140
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click_range=1,1
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behavior=fence_spec
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[sprite = ladder]
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bitmap = data\object\ladder.gif, 1, 1, 1
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[object = exit_inn]
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map_frame = 5,11
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left = ladder, 2,0, -15,180, 100,150
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right= ladder, 2,0, 335,180, 100,150
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back = ladder, 1,1, 3,126, 64,64
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back = ladder, 1,2, 53,102, 45,45
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back = ladder, 1,3, 88,84, 30,30
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back = ladder, 2,0, 160,165, 100,100
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back = ladder, 2,1, 160,126, 64,64
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back = ladder, 2,2, 160,102, 45,45
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back = ladder, 2,3, 160,84, 30,30
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back = ladder, 3,1, 317,126, 64,64
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back = ladder, 3,2, 267,102, 45,45
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back = ladder, 3,3, 242,84, 30,30
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editor_icon = 23
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click_rect.2 = -50, 1, 100,180
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behavior = exit_inn
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--------------------------------------------------------------------------------
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[sprite = up]
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bitmap = data\object\up.gif, 1, 1, 1
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[object = exit_townhall]
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map_frame = 5,11
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visible_range = 0,3
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flip_left = 1
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offset_back = up, 0, -28,-1
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editor_icon = 23
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click_rect.2 = 1, 1, 99,126
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behavior = exit_townhall
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--------------------------------------------------------------------------------
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[sprite = plate1]
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bitmap = data\object\plate1.gif, 2, 1, 2
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sort_offset = -100
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[object = plate1]
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map_frame = 1,13
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front = plate1, 1,0, -80,200, 120,120
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front = plate1, 1,1, -20,150, 100,100
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front = plate1, 1,2, 25,120, 68,68
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front = plate1, 1,3, 60,99, 47,47
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front = plate1, 1,4, 95,82, 30,30
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front = plate1, 2,0, 160,200, 140,120
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front = plate1, 2,1, 160,150, 100,100
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front = plate1, 2,2, 160,120, 68,68
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front = plate1, 2,3, 160,99, 47,47
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front = plate1, 2,4, 160,82, 30,30
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front = plate1, 3,0, 400,200, 120,120
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front = plate1, 3,1, 340,150, 100,100
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front = plate1, 3,2, 295,120, 68,68
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front = plate1, 3,3, 260,99, 47,47
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front = plate1, 3,4, 225,82, 30,30
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left = plate1, 1,0, -80,200, 120,120
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left = plate1, 1,1, -20,150, 100,100
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left = plate1, 1,2, 25,120, 68,68
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left = plate1, 1,3, 60,99, 47,47
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left = plate1, 1,4, 95,82, 30,30
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left = plate1, 2,0, 160,200, 140,120
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left = plate1, 2,1, 160,150, 100,100
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left = plate1, 2,2, 160,120, 68,68
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left = plate1, 2,3, 160,99, 47,47
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left = plate1, 2,4, 160,82, 30,30
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left = plate1, 3,0, 400,200, 120,120
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left = plate1, 3,1, 340,150, 100,100
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left = plate1, 3,2, 295,120, 68,68
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left = plate1, 3,3, 260,99, 47,47
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left = plate1, 3,4, 225,82, 30,30
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right = plate1, 1,0, -80,200, 120,120
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right = plate1, 1,1, -20,150, 100,100
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right = plate1, 1,2, 25,120, 68,68
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right = plate1, 1,3, 60,99, 47,47
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right = plate1, 1,4, 95,82, 30,30
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right = plate1, 2,0, 160,200, 140,120
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right = plate1, 2,1, 160,150, 100,100
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right = plate1, 2,2, 160,120, 68,68
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right = plate1, 2,3, 160,99, 47,47
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right = plate1, 2,4, 160,82, 30,30
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right = plate1, 3,0, 400,200, 120,120
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right = plate1, 3,1, 340,150, 100,100
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right = plate1, 3,2, 295,120, 68,68
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right = plate1, 3,3, 260,99, 47,47
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right = plate1, 3,4, 225,82, 30,30
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back = plate1, 1,0, -80,200, 120,120
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back = plate1, 1,1, -20,150, 100,100
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back = plate1, 1,2, 25,120, 68,68
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back = plate1, 1,3, 60,99, 47,47
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back = plate1, 1,4, 95,82, 30,30
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back = plate1, 2,0, 160,200, 140,120
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back = plate1, 2,1, 160,150, 100,100
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back = plate1, 2,2, 160,120, 68,68
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back = plate1, 2,3, 160,99, 47,47
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back = plate1, 2,4, 160,82, 30,30
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back = plate1, 3,0, 400,180, 120,120
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back = plate1, 3,1, 340,150, 100,100
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back = plate1, 3,2, 295,120, 68,68
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back = plate1, 3,3, 260,99, 47,47
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back = plate1, 3,4, 225,82, 30,30
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editor_icon = 5
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flip_left = 1
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behavior = plate1
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--------------------------------------------------------------------------------
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[sprite = lever_f]
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bitmap = data\object\lever\lever1a.gif, 2, 2, 1
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[sprite = lever_s]
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bitmap = data\object\lever\lever1b.gif, 2, 2, 1
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[OBJECT = lever1]
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visible_range = 0, 4
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offset_back = lever_f, 0, -60, 230
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offset_right = lever_s, 130, -60, 230
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offset_left = lever_s, -130, -60, 230
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all_sides = -1, 4,4
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all_sides = -1, 0 ,4
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editor_icon = 3
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flip_left = 1
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click_rect.2 = 1, 1, 31,93
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click_rect.1 = 1, 1, 44,83
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click_rect.3 = 1, 1, 44,83
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behavior = lever1
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--------------------------------------------------------------------------------
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[object = INTRO]
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editor_icon=1
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behavior=INTRO
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[object=help_combat]
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behavior=help_combat
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editor_icon=1
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[object=help_map]
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behavior=help_map
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editor_icon=1
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[object=help_garbage]
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editor_icon = 1
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behavior=help_garbage
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[object=help_pick]
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editor_icon = 1
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behavior=help_pick
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--------------------------------------------------------------------------------
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[object=help_lever]
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behavior=help_lever
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editor_icon=1
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//------------------------------------------------------------------------------
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[sprite = chest1_f]
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bitmap = data\object\chest1_f.gif, 1, 1, 1
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[sprite = chest1_b]
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bitmap = data\object\chest1_b.gif, 1, 1, 1
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[sprite = chest1_r]
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bitmap = data\object\chest1_r.gif, 1, 1, 1
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[object = chest_cellar]
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visible_range = 0, 3
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offset_front = chest1_f, 0, 8, 230
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offset_back = chest1_b, 0, 8, 230
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offset_left = chest1_r, 0, 8, 230
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offset_right = chest1_r, 0, 8, 230
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editor_icon = 7
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click_rect.0 = 1,1,115,60
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click_rect.1 = 1,1,70,60
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click_rect.2 = 1,1,115,60
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click_rect.3 = 1,1,70,60
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items.100,1,100,250 = money320
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items.40,1=arrows
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items.80,1 = band,belt,cap,hood,leather_gloves,sandals,worn_boots,leather_boots
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items.50,1 = protector's_ring,ring_of_flames,lizard_ring,glacial_ring,defender's_amulet,rat_chain,knight's_chain,ring_of_ogres,ring_of_craft,polar_ring
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behavior = chest_offer
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[sprite = garbage]
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bitmap = data\object\garbage.gif, 1, 1, 1
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centered_turn = 1
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[object = garbage_first]
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visible_range = 0,3
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offset_front = garbage, 0, 1,230
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offset_back = garbage, 0, 1,230
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offset_left = garbage, 0, 1,230
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offset_right = garbage, 0, 1,230
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editor_icon = 29
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click_rect.0 = 1, 1, 200,50
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click_rect.1 = 1, 1, 200,50
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click_rect.2 = 1, 1, 200,50
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click_rect.3 = 1, 1, 200,50
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items.100,1,1,30 = money10
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items.100,1 = apple, apple, cheese, cheese, bread, bread, herbs
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behavior = item_offer
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