Undercroft/undercroft_windows_i110/data/defs/level.city/hohd_behavior.txt

199 lines
4.2 KiB
Plaintext
Raw Normal View History

sound.daemon_talk = data\sound\daemon_talk.wav
--------------------------------------------------------------------------------
[behavior = locked_door]
<on_init = 0>
animate = 0, 0, 0, 1
block = 1
<on_init = 1>
animate = 0, 0, 0, 1
block = 1
<on_init = 2>
animate = 1, 1, 0, 1
block = 0
<on_click = 0>
check_item.dungeon_key=0
<on_check=0,0,0>
play_sound.locked_door = 0
text_id=locked_door
<on_check=0,0,1>
state=1
remove_party_item.dungeon_key=1
play_sound.unlock = 0
text_id=action_used_key
do_click=1
<on_click=1>
play_sound.door = 0
state = 2
animate = -1, 1, 0, 1
block = 0
end_round=1
<on_click = 2>
play_sound.door = 0
state = 1
animate = -1, 0, 0, 1
block = 1
end_round=1
--------------------------------------------------------------------------------
[behavior = necro_circle]
<on_init=0>
animate=0,0,0,1
<on_init=1>
animate=0,2,1,999
<on_enter=0,1>
check_item.charmed_duke's_ring=0
<on_check=0,0,1>
animate=0,2,1,999
enemy.skeleton=-1,0
enemy.skeleton=0,-1
enemy.skeleton=1,0
enemy.skeleton=0,1
state=1
[behavior=necro_sign1]
<on_enter=0,1>
hit=102,0,10,50,0,0
text_width=310
play_sound.daemon_talk=0
text_id=hoh_necro1
item.scheme=255,255
quest.magic_circle=1
activate=1,0,0
button_id=b_ok
<on_button=0,0>
state=1
[behavior = necro_activate]
<on_activate=0,1>
object.necro_circle=0,0,0
state=1
<on_enter=1,1>
check_item.charmed_duke's_ring=0
<on_check=1,0,1>
activate=1,-1,-1
activate=1,0,-1
activate=1,1,-1
activate=1,-1,0
activate=1,1,0
activate=1,-1,1
activate=1,0,1
activate=1,1,1
[behavior = necro_stain]
<on_activate=0,1>
object.stain=0,0,0
state=1
activate=1,-1,-1
activate=1,0,-1
activate=1,1,-1
activate=1,-1,0
activate=1,1,0
activate=1,-1,1
activate=1,0,1
activate=1,1,1
[behavior = necro_activate_end]
<on_activate=0,1>
object.necro_circle=0,0,0
state=1
<on_enter=1,1>
check_item.charmed_duke's_ring=0
<on_check=1,0,1>
play_sound.break_wall=0
text_id=necro_hole
object.hole=2,0,0
button_id=b_ok
<on_button=1,0>
state=10
[behavior=necro_ask_revive]
<on_enter=0,1>
play_sound.daemon_talk=0
quest.blood_link=2
exp=10000
text_id=hoh_ask_revive
button_id=b_ok
<on_button=0,0>
state=255
--------------------------------------------------------------------------------
[behavior = stone_up1]
<on_enter=0,1>
do_click=0
<on_click=0>
play_sound.ladder = 0
teleport.hoh=1,6,6
[behavior = stone_up2]
<on_enter=0,1>
do_click=0
<on_click=0>
play_sound.ladder = 0
teleport.hoh=1,6,10
--------------------------------------------------------------------------------
[behavior=hole]
<on_click=0>
play_sound.break_wall=0
text_id=hoh_hole
cube.g_tomb=0,0,-1
state=255
--------------------------------------------------------------------------------
[behavior=bones]
<on_click=0>
block=0
enemy_forced.necromancer=0,0
object.necro_dummy=0,0,0
hit=102,0,10,20,0,0
play_sound.skill_malediction=0
state=255
--------------------------------------------------------------------------------
[behavior=necro_dummy]
<on_click=0>
play_sound.daemon_talk=0
picture=data\scene\necro.jpg
text_id=hoh_necro4
button_id=b_next
quest.duke_of_horror=1
<on_button=0,0>
picture=data\scene\necro.jpg
text_id=hoh_necro5
button_id=b_next
state=1
<on_button=1,0>
picture=data\scene\necro.jpg
text_id=hoh_necro6
button_id=b_next
state=2
<on_button=2,0>
picture=data\scene\necro.jpg
text_id=hoh_necro7
button_id=b_next
set_global.34=1
remove_enemy.necromancer=0,0
state=255
--------------------------------------------------------------------------------
[behavior = lock]
<on_click=0>
check_item.dungeon_key=0
<on_check=0,0,0>
play_sound.locked_door=0
text_id=locked
<on_check=0,0,1>
text_id=action_used_key
cube.g_tomb=0,0,0
play_sound.unlock = 0
remove_party_item.dungeon_key=1
state=1
<on_click=1>
text_id=unlocked