Undercroft/undercroft_windows_i110/data/defs/level.city/astral_material.txt

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//==============================================================================
//GROUNDS
//==============================================================================
[material = g_astral]
bitmap = data\material\ground\astral1A.gif
bitmap = data\material\ground\astral1B.gif
<frame = 0>
//LICHE
ground_central.0,0 = 0, 0, 73, 279, 96
ground_central.1,0 = 0, 0, 39, 229, 72
ground_central.2,0 = 0, 0, 16, 155, 38
ground_central.3,0 = 0, 80, 0, 185, 15
ground_central.4,0 = 0, 208, 97, 279, 107
ground_left.0,0,0 = 0, 236, 34, 279, 57
ground_left.1,0,0 = 0, 199, 0, 279, 33
ground_left.2,0,0 = 0, 0, 97, 104, 119
ground_left.3,0,0 = 0, 157, 108, 279, 123
ground_left.4,0,0 = 0, 0, 0, 79, 10
ground_left.3,1,0 = 0, 105, 108, 154, 122
ground_left.4,1,0 = 0, 105, 97, 191, 107
//SUDE
ground_central.0,1 = 1, 0, 73, 279, 96
ground_central.1,1 = 1, 0, 39, 229, 72
ground_central.2,1 = 1, 0, 16, 155, 38
ground_central.3,1 = 1, 80, 0, 185, 15
ground_central.4,1 = 1, 208, 97, 279, 107
ground_left.0,0,1 = 1, 236, 34, 279, 57
ground_left.1,0,1 = 1, 199, 0, 279, 33
ground_left.2,0,1 = 1, 0, 97, 104, 119
ground_left.3,0,1 = 1, 157, 108, 279, 123
ground_left.4,0,1 = 1, 0, 0, 79, 10
ground_left.3,1,1 = 1, 105, 108, 154, 122
ground_left.4,1,1 = 1, 105, 97, 191, 107
//==============================================================================
//WALLS
//==============================================================================