54 lines
1.1 KiB
Plaintext
54 lines
1.1 KiB
Plaintext
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sound.zombie_att = data\sound\enemy\zombie.wav
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sound.torso_hit = data\sound\enemy\torso_hit.wav
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[sprite = torso_s]
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bitmap = data\enemy\torso_s.gif, 1,1,1
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[sprite = torso_a]
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bitmap = data\enemy\torso_a.gif, 1,1,1
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anim_delay = 700
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loop = 0, 1
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[sprite = torso_h]
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bitmap = data\enemy\torso_h.gif, 1,1,1
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anim_delay = 700
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loop = 0, 1
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[sprite = torso_f]
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bitmap = data\enemy\torso_f.gif, 1,1,1
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[enemy = torso]
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name = creepy torso
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editor_icon = 2
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resistance = 5,0,0,0
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category = 1
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hp = 350
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exp = 750
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items.50 = money160
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items.50 = remains
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<stay = torso_s>
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<frozen = torso_f>
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<hit = torso_h>
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play_sound.torso_hit = 0
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<close_attack = torso_a>
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hit_power = 15,40
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play_sound.zombie_att = 0
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[enemy = torso_respawn]
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name = creepy torso
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editor_icon = 2
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resistance = 5,0,0,0
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category = 1
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hp = 350
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exp =750
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items.50 = money160
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items.50 = remains
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death_global = 253,1
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<stay = torso_s>
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<frozen = torso_f>
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<hit = torso_h>
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play_sound.torso_hit = 0
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<close_attack = torso_a>
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hit_power = 15,40
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play_sound.zombie_att = 0
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