Undercroft/undercroft_windows_i110/data/defs/level.city/astral_behavior.txt

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sound.daemon_talk = data\sound\daemon_talk.wav
sound.ghost = data\sound\npc\npc-ghost.wav
[behavior = gate]
<on_init = 0>
animate = 0, 0, 0, 1
block = 1
<on_init = 1>
animate = 1, 1, 0, 1
block = 0
<on_click = 0>
check_item.astral_key = 0
<on_check = 0,0,0>
text_id = locked_gate
play_sound.locked_door = 0
<on_check = 0,0,1>
state = 1
animate = -1, 1, 0, 1
block = 0
text_id = action_used_key
remove_party_item.astral_key = 1
play_sound.unlock = 0
play_sound.RUSTY_GATE = 0
<on_click = 1>
state = 2
animate = 0, 0, 0, 1
block = 1
play_sound.RUSTY_GATE = 0
<on_click = 2>
state = 1
animate = -1, 1, 0, 1
block = 0
play_sound.RUSTY_GATE = 0
--------------------------------------------------------------------------------
[behavior = teleport]
<on_enter = 0,1>
play_sound.TELEPORT = 0
teleport = -1,0,0
--------------------------------------------------------------------------------
[behavior=fire_menhir]
<on_click=0>
object.fire_menhir2=0,0,0
change_global.33 = 1
quake=500
remove_object.fire_menhir=0,0
<on_global=0,33,1>
text_id = astral_crystal
text=8
text_id=_to_go
<on_global=0,33,2>
text_id = astral_crystal
text=7
text_id=_to_go
<on_global=0,33,3>
text_id = astral_crystal
text=6
text_id=_to_go
<on_global=0,33,4>
text_id = astral_crystal
text=5
text_id=_to_go
<on_global=0,33,5>
text_id = astral_crystal
text=4
text_id=_to_go
<on_global=0,33,6>
text_id = astral_crystal
text=3
text_id=_to_go
<on_global=0,33,7>
text_id = astral_crystal
text=2
text_id=_to_go
<on_global=0,33,8>
text_id = astral_crystal
text=1
text_id=_to_go
[behavior=fire_menhir2]
<on_init=0>
play_sound.HIT_FIREBALL = 0
state=1
--------------------------------------------------------------------------------
[behavior=crystal_count]
<on_global=0,33,9>
text_id=astral_all_crystals
xremove_enemy.duke_immortal=0,0
xenemy.duke=0,0
enemy_type.duke_immortal=duke,0,0
remove_object.duke_dummy=0,0
<on_activate=0,1>
picture=data/scene/duke1.jpg
text_id=astral_duke1
play_sound.daemon_talk=0
button_id=b_next
<on_button=0,0>
picture=data/scene/duke1.jpg
text_id=astral_duke2
button_id=b_next
state=1
<on_button=1,0>
set_global.33=100
teleport.hoh=-1,3,8
--------------------------------------------------------------------------------
[behavior=menhir]
<on_init=0>
animate=0,0,0,1
<on_init=1>
animate=0,0,0,1
<on_init=2>
animate=0,0,0,1
<on_init=3>
animate=0,0,0,1
<on_init=4>
animate=0,0,0,1
<on_init=5>
animate=1,1,0,1
<on_click=0>
change_stamina=0,100,2
play_sound.skill_alchemy=0
state=1
<on_click=1>
change_stamina=0,100,2
play_sound.skill_alchemy=0
state=2
<on_click=2>
change_stamina=0,100,2
play_sound.skill_alchemy=0
state=3
<on_click=3>
change_stamina=0,100,2
play_sound.skill_alchemy=0
state=4
<on_click=4>
change_stamina=0,100,2
play_sound.skill_alchemy=0
animate=1,1,0,1
state=5
--------------------------------------------------------------------------------
[behavior=mirror]
<on_move=0,2>
do_click=0
<on_click=0>
play_sound.teleport=0
teleport.hoh=3,19,4
--------------------------------------------------------------------------------
[behavior=necro_dummy]
<on_enter=0,1>
quest.duke_of_horror=2
exp=10000
quest.killing_immortal=1
state=1
<on_move=1,-1>
play_sound.daemon_talk = 0
picture=data\scene\necro.jpg
text_id=astral_necro1
state=2
--------------------------------------------------------------------------------
[behavior=duke]
<on_click=0>
picture=data\scene\duke2.jpg
play_sound.ghost =0
text_id=astral_duke0