171 lines
3.8 KiB
Plaintext
171 lines
3.8 KiB
Plaintext
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sound.daemon_talk = data\sound\daemon_talk.wav
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sound.ghost = data\sound\npc\npc-ghost.wav
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[behavior = gate]
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<on_init = 0>
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animate = 0, 0, 0, 1
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block = 1
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<on_init = 1>
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animate = 1, 1, 0, 1
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block = 0
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<on_click = 0>
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check_item.astral_key = 0
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<on_check = 0,0,0>
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text_id = locked_gate
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play_sound.locked_door = 0
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<on_check = 0,0,1>
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state = 1
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animate = -1, 1, 0, 1
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block = 0
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text_id = action_used_key
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remove_party_item.astral_key = 1
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play_sound.unlock = 0
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play_sound.RUSTY_GATE = 0
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<on_click = 1>
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state = 2
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animate = 0, 0, 0, 1
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block = 1
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play_sound.RUSTY_GATE = 0
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<on_click = 2>
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state = 1
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animate = -1, 1, 0, 1
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block = 0
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play_sound.RUSTY_GATE = 0
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--------------------------------------------------------------------------------
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[behavior = teleport]
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<on_enter = 0,1>
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play_sound.TELEPORT = 0
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teleport = -1,0,0
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--------------------------------------------------------------------------------
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[behavior=fire_menhir]
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<on_click=0>
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object.fire_menhir2=0,0,0
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change_global.33 = 1
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quake=500
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remove_object.fire_menhir=0,0
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<on_global=0,33,1>
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text_id = astral_crystal
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text=8
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text_id=_to_go
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<on_global=0,33,2>
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text_id = astral_crystal
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text=7
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text_id=_to_go
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<on_global=0,33,3>
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text_id = astral_crystal
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text=6
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text_id=_to_go
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<on_global=0,33,4>
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text_id = astral_crystal
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text=5
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text_id=_to_go
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<on_global=0,33,5>
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text_id = astral_crystal
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text=4
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text_id=_to_go
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<on_global=0,33,6>
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text_id = astral_crystal
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text=3
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text_id=_to_go
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<on_global=0,33,7>
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text_id = astral_crystal
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text=2
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text_id=_to_go
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<on_global=0,33,8>
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text_id = astral_crystal
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text=1
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text_id=_to_go
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[behavior=fire_menhir2]
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<on_init=0>
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play_sound.HIT_FIREBALL = 0
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state=1
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--------------------------------------------------------------------------------
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[behavior=crystal_count]
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<on_global=0,33,9>
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text_id=astral_all_crystals
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xremove_enemy.duke_immortal=0,0
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xenemy.duke=0,0
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enemy_type.duke_immortal=duke,0,0
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remove_object.duke_dummy=0,0
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<on_activate=0,1>
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picture=data/scene/duke1.jpg
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text_id=astral_duke1
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play_sound.daemon_talk=0
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button_id=b_next
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<on_button=0,0>
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picture=data/scene/duke1.jpg
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text_id=astral_duke2
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button_id=b_next
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state=1
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<on_button=1,0>
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set_global.33=100
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teleport.hoh=-1,3,8
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--------------------------------------------------------------------------------
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[behavior=menhir]
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<on_init=0>
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animate=0,0,0,1
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<on_init=1>
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animate=0,0,0,1
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<on_init=2>
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animate=0,0,0,1
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<on_init=3>
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animate=0,0,0,1
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<on_init=4>
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animate=0,0,0,1
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<on_init=5>
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animate=1,1,0,1
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<on_click=0>
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change_stamina=0,100,2
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play_sound.skill_alchemy=0
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state=1
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<on_click=1>
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change_stamina=0,100,2
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play_sound.skill_alchemy=0
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state=2
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<on_click=2>
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change_stamina=0,100,2
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play_sound.skill_alchemy=0
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state=3
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<on_click=3>
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change_stamina=0,100,2
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play_sound.skill_alchemy=0
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state=4
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<on_click=4>
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change_stamina=0,100,2
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play_sound.skill_alchemy=0
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animate=1,1,0,1
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state=5
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--------------------------------------------------------------------------------
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[behavior=mirror]
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<on_move=0,2>
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do_click=0
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<on_click=0>
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play_sound.teleport=0
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teleport.hoh=3,19,4
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--------------------------------------------------------------------------------
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[behavior=necro_dummy]
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<on_enter=0,1>
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quest.duke_of_horror=2
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exp=10000
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quest.killing_immortal=1
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state=1
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<on_move=1,-1>
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play_sound.daemon_talk = 0
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picture=data\scene\necro.jpg
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text_id=astral_necro1
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state=2
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--------------------------------------------------------------------------------
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[behavior=duke]
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<on_click=0>
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picture=data\scene\duke2.jpg
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play_sound.ghost =0
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text_id=astral_duke0
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