46 lines
956 B
Plaintext
46 lines
956 B
Plaintext
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sound.rat_att = data\sound\enemy\rat.wav
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[sprite = smallrat_s]
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bitmap = data\enemy\smallrat_s.gif, 1,1,1
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[sprite = smallrat_a]
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bitmap = data\enemy\smallrat_a.gif, 1,1,1
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anim_delay = 700
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loop = 0, 1
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[sprite = smallrat_h]
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bitmap = data\enemy\smallrat_h.gif, 1,1,1
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anim_delay = 700
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loop = 0, 1
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[sprite = smallrat_f]
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bitmap = data\enemy\smallrat_f.gif, 1,1,1
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[enemy = smallrat]
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name = small rat
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editor_icon = 5
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category = 3
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hp = 25
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resistance = 2,0,0,0
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exp = 35
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<stay = smallrat_s>
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<frozen = smallrat_f>
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<hit = smallrat_h>
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<close_attack = smallrat_a>
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hit_power = 7, 15
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play_sound.rat_att = 0
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[enemy = smallrat_respawn]
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name = small rat
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editor_icon = 6
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category = 3
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hp = 25
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resistance = 2,0,0,0
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exp = 35
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death_global = 255,1
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<stay = smallrat_s>
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<frozen = smallrat_f>
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<hit = smallrat_h>
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<close_attack = smallrat_a>
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hit_power = 7, 15
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play_sound.rat_att = 0
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