[sprite = well]
bitmap = data\object\well.gif, 1, 1, 1
[object = well]
map_frame = 3, 3
offset_front = well, 10, 8,-1
offset_back = well, 10, 8,-1
offset_left = well, 10, 8,-1
offset_right = well, 10, 8,-1
editor_icon = 17
block = 1