Undercroft/undercroft_windows_i110/data/defs/level.city/hoht_object.txt

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[sprite = ceiling1]
bitmap = data\object\ceiling\ceiling_b1.gif, 1, 1, 1
[sprite = ceiling2]
bitmap = data\object\ceiling\ceiling_b2.gif, 1, 1, 1
[object = ceiling]
visible_range = 0, 3
flip_all = 2
#0,x
front = ceiling2, 0,4, 40,43, 30,30
#1,x
front = ceiling2, 1,0, -160,8, 146,146
front = ceiling2, 1,1, -59,23, 100,100
front = ceiling2, 1,2, 11,33, 68,68
front = ceiling2, 1,3, 57,40, 47,47
front = ceiling2, 1,4, 95,43, 30,30
#2,x
front = ceiling1, 2,0, 160,8, 146,146
front = ceiling1, 2,1, 160,23, 100,100
front = ceiling1, 2,2, 160,33, 68,68
front = ceiling1, 2,3, 160,40, 47,47
front = ceiling1, 2,4, 160,43, 30,30
#3,x
front = ceiling2, 3,0, 480,8, 146,146
front = ceiling2, 3,1, 379,23, 100,100
front = ceiling2, 3,2, 309,33, 68,68
front = ceiling2, 3,3, 263,40, 47,47
front = ceiling2, 3,4, 225,43, 30,30
#4,x
front = ceiling2, 4,4, 280,43, 30,30
#0,x
back = ceiling2, 0,4, 40,43, 30,30
#1,x
back = ceiling2, 1,0, -160,8, 146,146
back = ceiling2, 1,1, -59,23, 100,100
back = ceiling2, 1,2, 11,33, 68,68
back = ceiling2, 1,3, 57,40, 47,47
back = ceiling2, 1,4, 95,43, 30,30
#2,x
back = ceiling1, 2,0, 160,8, 146,146
back = ceiling1, 2,1, 160,23, 100,100
back = ceiling1, 2,2, 160,33, 68,68
back = ceiling1, 2,3, 160,40, 47,47
back = ceiling1, 2,4, 160,44, 30,30
#3,x
back = ceiling2, 3,0, 480,8, 146,146
back = ceiling2, 3,1, 379,23, 100,100
back = ceiling2, 3,2, 309,33, 68,68
back = ceiling2, 3,3, 263,40, 47,47
back = ceiling2, 3,4, 225,43, 30,30
#4,x
back = ceiling2, 4,4, 280,43, 30,30
#0,x
left = ceiling2, 0,4, 40,43, 30,30
#1,x
left = ceiling2, 1,0, -160,8, 146,146
left = ceiling2, 1,1, -59,23, 100,100
left = ceiling2, 1,2, 11,33, 68,68
left = ceiling2, 1,3, 57,40, 47,47
left = ceiling2, 1,4, 95,43, 30,30
#2,x
left = ceiling1, 2,0, 160,8, 146,146
left = ceiling1, 2,1, 160,23, 100,100
left = ceiling1, 2,2, 160,33, 68,68
left = ceiling1, 2,3, 160,40, 47,47
left = ceiling1, 2,4, 160,44, 30,30
#3,x
left = ceiling2, 3,0, 480,8, 146,146
left = ceiling2, 3,1, 379,23, 100,100
left = ceiling2, 3,2, 309,33, 68,68
left = ceiling2, 3,3, 263,40, 47,47
left = ceiling2, 3,4, 225,43, 30,30
#4,x
left = ceiling2, 4,4, 280,43, 30,30
#0,x
right = ceiling2, 0,4, 40,43, 30,30
#1,x
right = ceiling2, 1,0, -160,8, 146,146
right = ceiling2, 1,1, -59,23, 100,100
right = ceiling2, 1,2, 11,33, 68,68
right = ceiling2, 1,3, 57,40, 47,47
right = ceiling2, 1,4, 95,43, 30,30
#2,x
right = ceiling1, 2,0, 160,8, 146,146
right = ceiling1, 2,1, 160,23, 100,100
right = ceiling1, 2,2, 160,33, 68,68
right = ceiling1, 2,3, 160,40, 47,47
right = ceiling1, 2,4, 160,44, 30,30
#3,x
right = ceiling2, 3,0, 480,8, 146,146
right = ceiling2, 3,1, 379,23, 100,100
right = ceiling2, 3,2, 309,33, 68,68
right = ceiling2, 3,3, 263,40, 47,47
right = ceiling2, 3,4, 225,43, 30,30
#4,x
right = ceiling2, 4,4, 280,43, 30,30
editor_icon = 8
block = 0
--------------------------------------------------------------------------------
// 8,10
[object = torch_inv1]
back = dummy, 2,0, 160,156, 250,156
left = dummy, 2,0, 160,156, 250,156
click_rect=1,1,100,100
editor_icon = 9
behavior=torch_inv1
//6,4
[object = torch_inv2]
parent=torch_inv1
behavior=torch_inv2
//11,4
[object = torch_inv3]
parent=torch_inv1
behavior=torch_inv3
//15,4
[object = torch_inv4]
parent=torch_inv1
behavior=torch_inv4
//15,10
[object = torch_inv5]
parent=torch_inv1
behavior=torch_inv5
//11,10
[object = torch_inv6]
parent=torch_inv1
behavior=torch_inv6
//18,4
[object = torch_inv7]
parent=torch_inv1
behavior=torch_inv7
//18,15
[object = torch_inv8]
parent=torch_inv1
behavior=torch_inv8
//13,15
[object = torch_inv9]
parent=torch_inv1
behavior=torch_inv9
//16,15
[object = torch_inv10]
parent=torch_inv1
behavior=torch_inv10
--------------------------------------------------------------------------------
[sprite = kill]
bitmap = data\object\sun_ray.gif, 3, 3, 1
[object = kill]
offset_front = kill, 0, -16, 160
offset_back = kill,0, 8, 160
offset_left = kill,0, 8, 160
offset_right = kill,0, 8, 160
editor_icon = 6
behavior = kill
fog_level = 0,0,0,0,0
--------------------------------------------------------------------------------
[sprite = house_door]
bitmap = data\object\door\house_door.gif, 2, 1, 2
[object = house_door]
offset_front = house_door, 0, -2,-1
offset_back = house_door, 0, -2,-1
editor_icon = 4
click_range = 1,1
click_rect = 1,1,190,120
behavior = house_door
map_frame=101,4
[object = house_door_locked]
parent=house_door
behavior = house_door_locked
--------------------------------------------------------------------------------
[sprite = painting_f]
bitmap = data\object\wallpaper\painting_f.gif, 1, 1, 1
sort_offset = -200
[sprite = painting_s1]
bitmap = data\object\wallpaper\painting_s1.gif, 1, 1, 1
sort_offset = -200
[object = painting]
back = painting_f, 0,3, 20,88, 32,32
back = painting_f, 1,0, -60,150, 100,100
back = painting_f, 1,1, 5,119, 68,68
back = painting_f, 1,2, 50,98, 47,47
back = painting_f, 1,3, 90,83, 32,32
back = painting_f, 2,0, 160,150, 100,100
back = painting_f, 2,1, 160,119, 68,68
back = painting_f, 2,2, 160,98, 47,47
back = painting_f, 2,3, 160,83, 32,32
back = painting_f, 3,0, 385,150, 100,100
back = painting_f, 3,1, 315,119, 68,68
back = painting_f, 3,2, 270,98, 47,47
back = painting_f, 3,3, 230,83, 32,32
back = painting_f, 4,3, 300,88, 32,32
right = painting_s1, 2,0, 302,182, 150,150
right = painting_s1, 2,1, 258,140, 100,100
right = painting_s1, 2,2, 226,110, 65,65
right = painting_s1, 2,3, 206,95, 46,46
left = painting_s1, 2,0, 18,182, 150,150
left = painting_s1, 2,1, 62,140, 100,100
left = painting_s1, 2,2, 94,110, 65,65
left = painting_s1, 2,3, 124,95, 46,46
editor_icon = 30
click_rect.0=1,1,76,132
click_rect.2=1,1,76,132
click_rect.1=1,1,36,160
click_rect.3=1,1,36,160
xbehavior=painting
flip_left=1
--------------------------------------------------------------------------------
[sprite = down]
bitmap = data\object\down.gif, 1, 1, 1
[object = down]
visible_range = 0,3
flip_left = 1
offset_back = down, 0, -28,-1
editor_icon = 22
click_rect.0 = 1, 1, 99,126
click_rect.1 = 1, 1, 99,126
click_rect.2 = 1, 1, 99,126
click_rect.3 = 1, 1, 99,126
behavior = down
map_frame=5,10