Undercroft/undercroft_windows_i110/data/defs/enemy/5-cloister/monk.txt

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sound.monk_att = data\sound\enemy\monk.wav
sound.monk_hit = data\sound\enemy\monk_hit.wav
[sprite = monk_s]
bitmap = data\enemy\monk_s.gif, 1,1,1
[sprite = monk_a]
bitmap = data\enemy\monk_a.gif, 1,1,1
anim_delay = 700
loop = 0, 1
[sprite = monk_h]
bitmap = data\enemy\monk_h.gif, 1,1,1
anim_delay = 700
loop = 0, 1
[sprite = monk_f]
bitmap = data\enemy\monk_f.gif, 1,1,1
[enemy = monk_peace]
name = cultist
editor_icon = 1
hp = 0
stay_random = 1500, 4000
immortal=1
move=0,0
<stay = monk_s>
[enemy = monk]
name = cultist
editor_icon = 1
hp=600
exp=2000
resistance = 20,20,20,20
move=100,50
items.50=money80,money80,money80,money80,money80,money80,money80,money80,money160,money160,money160,cloth,habit,robe,hood,cap,leather_gloves,worn_boots,leather_boots,band,belt,sandals,bone_dagger,pikestaff,long_staff,hard_long_staff
items.50=healing_potion,stamina_potion,elixir,revive_potion,medicine,revi_potion
<stay = monk_s>
<frozen = monk_f>
<hit = monk_h>
play_sound.monk_hit = 0
<close_attack = monk_a>
hit_power = 20,40
elemental_power = 1, 20,40
handicap=1,20,2,5,0,0
play_sound.monk_att = 0
<range_attack = monk_a>
elemental_power = 1, 20,40
fly_effect = 0, 40, 30
play_sound.monk_att = 0