30 lines
962 B
Plaintext
30 lines
962 B
Plaintext
[LEVEL = WOLF_LAIR]
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name = Wolf Lair
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music.MAIN = data\music\dungeon2.ogg
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material_file = data\defs\level.tomb\tomb_material.txt
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cube_file = data\defs\level.tomb\tomb_cube.txt
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enemy_file = data\defs\enemy\3-aenor\whitewolf.txt
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enemy_file = data\defs\enemy\3-aenor\direwolf.txt
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enemy_file = data\defs\enemy\_deadrobber.txt
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enemy_file = data\defs\enemy\_deadarcher.txt
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object_file = data\defs\object\torch1.txt
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object_file = data\defs\object\garbage.txt
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object_file = data\defs\object\flower1.txt
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object_file = data\defs\object\flower3.txt
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object_file = data\defs\object\flower4.txt
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object_file = data\defs\object\dirt1.txt
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object_file = data\defs\object\dirt2.txt
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object_file = data\defs\object\rock.txt
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behavior_file = data\defs\level.aenor\wolf_behavior.txt
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object_file = data\defs\level.aenor\wolf_object.txt
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background = data\sky\tomb.jpg,1,1,1, 0,100,0,100
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fog_color = 20, 20, 20
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fog_level = 0,60,130,200,230
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