45 lines
1.2 KiB
Plaintext
45 lines
1.2 KiB
Plaintext
sound.firelord_att = data\sound\enemy\firelord.wav
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[sprite = rocktroll_s]
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bitmap = data\enemy\rocktroll_s.gif, 1,1,1
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[sprite = rocktroll_a]
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bitmap = data\enemy\rocktroll_a.gif, 1,1,1
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anim_delay = 700
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loop = 0, 1
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[sprite = rocktroll_h]
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bitmap = data\enemy\rocktroll_h.gif, 1,1,1
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anim_delay = 700
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loop = 0, 1
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[enemy = stonegolem]
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name = stone golem
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editor_icon = 5
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hp = 3000
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resistance = 30,20,20,20
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handicap_resistance = 99
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move = 100, 20
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size=2
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exp = 5000
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death_activate=1,35,28
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handicap_resistance = 99
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items.100=trophy_small_gems
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items.100=trophy_small_gems
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items.100=trophy_small_gems
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items.100=trophy_small_gems
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items.100=trophy_small_gems
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items.100=stone_sandals,fearless_ring_mail,dark_skull,hard_wrist_guards
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items.100=guardian's_ring,rainbow_ring,ring_of_observer,ring_of_immunity,nature's_embrace,ring_of_giants,heavy_ring_of_vigor,stone_amulet,chain_of_barriers,ring_of_muscles,stone_of_blizzard
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<stay = rocktroll_s>
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<hit = rocktroll_h>
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<close_attack = rocktroll_a>
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hit_power = 30, 60
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handicap=11,40,3,6,0,0
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play_sound.firelord_att = 0
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<range_attack = rocktroll_a>
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hit_power = 20, 50
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fly_effect.FLY_BOULDER = 100, 50
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play_sound.firelord_att = 0
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