94 lines
1.8 KiB
Plaintext
94 lines
1.8 KiB
Plaintext
sound.rat_att = data\sound\enemy\rat.wav
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[sprite = rat_s]
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bitmap = data\enemy\rat_s.gif,1,1,1
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[sprite = rat_a]
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bitmap = data\enemy\rat_a.gif,1,1,1
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anim_delay = 700
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loop = 0,1
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[sprite = rat_h]
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bitmap = data\enemy\rat_h.gif,1,1,1
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anim_delay = 700
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loop = 0,1
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[sprite = rat_f]
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bitmap = data\enemy\rat_f.gif,1,1,1
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[sprite = sandrat_s]
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bitmap = data\enemy\sandrat_s.gif,1,1,1
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[sprite = sandrat_a]
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bitmap = data\enemy\sandrat_a.gif,1,1,1
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anim_delay = 700
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loop = 0,1
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[sprite = sandrat_h]
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bitmap = data\enemy\sandrat_h.gif,1,1,1
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anim_delay = 700
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loop = 0,1
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[sprite = sandrat_f]
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bitmap = data\enemy\sandrat_f.gif,1,1,1
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[sprite = smallrat_s]
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bitmap = data\enemy\smallrat_s.gif,1,1,1
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[sprite = smallrat_a]
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bitmap = data\enemy\smallrat_a.gif,1,1,1
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anim_delay = 700
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loop = 0,1
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[sprite = smallrat_h]
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bitmap = data\enemy\smallrat_h.gif,1,1,1
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anim_delay = 700
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loop = 0,1
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[sprite = smallrat_f]
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bitmap = data\enemy\smallrat_f.gif,1,1,1
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========================================================================
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[enemy = blackrat]
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name = black rat
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editor_icon = 3
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hp = 400
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exp = 500
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resistance = 10,0,0,5
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death_global = 6,1
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category = 3
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items.70=rat_meat
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<stay = rat_s>
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<frozen = rat_f>
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<hit = rat_h>
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<close_attack = rat_a>
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hit_power = 15,40
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play_sound.rat_att = 0
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[enemy = rat]
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name = plague rat
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editor_icon = 4
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hp = 300
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exp = 500
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resistance = 8,0,0,40
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category = 3
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death_global = 6,1
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<stay = sandrat_s>
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<frozen = sandrat_f>
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<hit = sandrat_h>
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<close_attack = sandrat_a>
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hit_power = 15,35
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elemental_power = 2,10,20
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handicap = 2, 30, 1, 4, 10,20
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play_sound.rat_att = 0
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[enemy = smallrat]
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name = fusty rat
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editor_icon = 5
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hp = 200
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exp = 300
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resistance = 5,0,0,5
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death_global = 6,1
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category = 3
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items.20=rat_meat
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<stay = smallrat_s>
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<frozen = smallrat_f>
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<hit = smallrat_h>
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<close_attack = smallrat_a>
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hit_power = 15,30
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play_sound.rat_att = 0
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