30 lines
557 B
Plaintext
30 lines
557 B
Plaintext
sound.rat_att = data\sound\enemy\rat.wav
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[sprite = rat_s]
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bitmap = data\enemy\rat_s.gif, 1,1,1
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[sprite = rat_a]
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bitmap = data\enemy\rat_a.gif, 1,1,1
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anim_delay = 700
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loop = 0, 1
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[sprite = rat_h]
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bitmap = data\enemy\rat_h.gif, 1,1,1
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anim_delay = 700
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loop = 0, 1
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[sprite = rat_f]
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bitmap = data\enemy\rat_f.gif, 1,1,1
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[enemy = rat]
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name = rat
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editor_icon = 8
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category = 3
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hp = 60
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exp = 60
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resistance = 4,4,4,8
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items.100 = rat_meat
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<stay = rat_s>
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<frozen = rat_f>
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<hit = rat_h>
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<close_attack = rat_a>
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hit_power = 8,20
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play_sound.rat_att = 0
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