[sprite = flag1_f] bitmap = data\object\wallpaper\flag1_f.gif, 1, 1, 1 sort_offset = -200 [sprite = flag1_s1] bitmap = data\object\wallpaper\flag1_s1.gif, 1, 1, 1 sort_offset = -200 [object = flag1] back = flag1_f, 0,3, 20,88, 32,32 back = flag1_f, 1,0, -60,146, 100,100 back = flag1_f, 1,1, 5,116, 68,68 back = flag1_f, 1,2, 50,95, 47,47 back = flag1_f, 1,3, 90,84, 32,32 back = flag1_f, 2,0, 160,146, 100,100 back = flag1_f, 2,1, 160,116, 68,68 back = flag1_f, 2,2, 160,95, 47,47 back = flag1_f, 2,3, 160,84, 32,32 back = flag1_f, 3,0, 385,146, 100,100 back = flag1_f, 3,1, 315,116, 68,68 back = flag1_f, 3,2, 270,95, 47,47 back = flag1_f, 3,3, 230,84, 32,32 back = flag1_f, 4,3, 300,88, 32,32 right = flag1_s1, 2,0, 300,165, 100,100 right = flag1_s1, 2,1, 255,132, 68,68 right = flag1_s1, 2,2, 224,105, 44,44 right = flag1_s1, 2,3, 204,90, 30,30 left = flag1_s1, 2,0, 20,165, 100,100 left = flag1_s1, 2,1, 64,132, 68,68 left = flag1_s1, 2,2, 96,105, 44,44 left = flag1_s1, 2,3, 120,90, 30,30 editor_icon = 30 flip_left=1