[behavior = exit_ambrius] play_sound.ladder=0 teleport.GRAVEYARD_1 = 0,20,13 play_sound.ladder=0 teleport.GRAVEYARD_1 = 0,20,13 [behavior = ambrius_down] play_sound.ladder=0 teleport.TOMB_AMBRIUS_2 = 2,2,2 play_sound.ladder=0 teleport.TOMB_AMBRIUS_2 = 2,2,2 [behavior = ambrius_up] play_sound.ladder=0 teleport.TOMB_AMBRIUS_1 = 0,9,12 play_sound.ladder=0 teleport.TOMB_AMBRIUS_1 = 0,9,12 [behavior = tomb_door] animate = 0, 0, 0, 1 block = 1 animate = 4, 4, 0, 1 block = 0 state = 1 animate = -1, 4, 0, 1 play_sound.move_stone=0 block = 0 end_round=1 state = 0 animate = -1, 0, 0, 1 play_sound.move_stone=0 block = 1 end_round=1 [behavior = tomb_door_locked] animate = 0, 0, 0, 1 block = 1 animate = 0, 0, 0, 1 block = 1 animate = 4, 4, 0, 1 block = 0 text_id=locked_door state=1 do_click=1 animate = -1, 4, 0, 1 block = 0 play_sound.move_stone=0 state=2 end_round=1 state = 1 animate = -1, 0, 0, 1 play_sound.move_stone=0 block = 1 end_round=1 [behavior = tomb_door_lever] animate = 0, 0, 0, 1 block = 1 animate = 4, 4, 0, 1 block = 0 text_id = locked_door animate = -1, 4, 0, 1 block = 0 play_sound.move_stone=0 state=1 animate = -1, 0, 0, 1 block = 1 play_sound.move_stone=0 state=0 [behavior = lever] animate = 0, 0, 0, 1 animate = 1, 1, 0, 1 state = 1 animate = -1, 1, 0, 1 activate = 1,0,0 play_sound.switch = 0 state = 0 animate = 0, 0, 0, 1 activate = 2,0,0 play_sound.switch = 0 [behavior = teleport] teleport = 2,0,0 play_sound.teleport=0 [behavior = torch2_port] teleport = 2,0,0 play_sound.teleport=0 [behavior=wake_bat] enemy_type.bat_sleeping=bat,0,0 state=255 play_sound.rat_att = 0 -------------------------------------------------------------------------------- [behavior = lock] check_item.tomb_key=0 text_id=locked text_id=action_used_key activate=1,0,0 play_sound.unlock=0 remove_party_item.tomb_key=1 state=1 text_id=unlocked -------------------------------------------------------------------------------- [behavior = sarc_upper] item_offer=0,1 play_sound.move_stone=0 enemy.skeleton=0,-2 state=1 item_offer=0,1 play_sound.move_stone=0