[LEVEL = LAVA_PIT] name = Lava Pit music.MAIN = data\music\dungeon1.ogg material_file = data\defs\level.forest\pit_material.txt cube_file = data\defs\level.forest\cave_cube.txt enemy_file = data\defs\enemy\2-forest\firedemon.txt enemy_file = data\defs\enemy\2-forest\firelord.txt enemy_file = data\defs\enemy\2-forest\lavalizard.txt enemy_file = data\defs\enemy\_deadpriest.txt object_file = data\defs\object\torch2.txt object_file = data\defs\object\stain.txt object_file = data\defs\object\rock_lava.txt behavior_file = data\defs\level.forest\pit_behavior.txt object_file = data\defs\level.forest\pit_object.txt background = data\sky\firepit.jpg,1,1,1, 0,100,0,100 fog_color = 160, 0, 0 fog_level = 0,60,130,200,230