[object=RESPAWN-bat] editor_icon=37 behavior=RESPAWN-bat -------------------------------------------------------------------------------- [sprite = travelstone_f] bitmap = data\object\tstone_f.gif, 1, 1, 1 [sprite = travelstone_f2] bitmap = data\object\tstone_f2.gif, 1, 1, 1 [sprite = travelstone_b] bitmap = data\object\tstone_b.gif, 1, 1, 1 [sprite = travelstone_r] bitmap = data\object\tstone_r.gif, 1, 1, 1 [object = tstone] offset_front = travelstone_f, 0, 8, 160 offset_back = travelstone_b, 0, 8, 160 offset_left = travelstone_r, 0, 8, 160 offset_right = travelstone_r, 0, 8, 160 flip_left = 1 editor_icon = 2 block = 1 map_frame = 5 ,16 click_rect=1,1,66,145 click_range=1,1 behavior=tstone -------------------------------------------------------------------------------- [sprite = rock_entrance] bitmap = data\object\rock_entrance.gif, 1, 1, 1 [object = rock_entrance1] front = rock_entrance, 1,0, -24,150, 100,100 front = rock_entrance, 2,0, 156,150, 100,100 front = rock_entrance, 3,0, 336,150, 100,100 front = rock_entrance, 1,1, 21,120, 68,68 front = rock_entrance, 2,1, 156,120, 68,68 front = rock_entrance, 3,1, 291,120, 68,68 front = rock_entrance, 1,2, 60,99, 47,47 front = rock_entrance, 2,2, 160,99, 47,47 front = rock_entrance, 3,2, 260,99, 47,47 front = rock_entrance, 1,3, 95,82, 31,30 front = rock_entrance, 2,3, 160,82, 31,30 front = rock_entrance, 3,3, 225,82, 31,30 click_rect.0 = 1,1,141,141 editor_icon = 18 behavior = rock_entrance1 map_frame = 5,11 fog_level = 60,130,200,230,230 [object = rock_entrance2] parent=rock_entrance1 behavior=rock_entrance2 -------------------------------------------------------------------------------- [sprite = lever_f] bitmap = data\object\lever\lever1a.gif, 2, 2, 1 [sprite = lever_s] bitmap = data\object\lever\lever1b.gif, 2, 2, 1 [object = level_correct] visible_range = 0, 4 offset_back = lever_f, 0, -60, 230 offset_right = lever_s, 130, -60, 230 offset_left = lever_s, -130, -60, 230 all_sides = -1, 4,4 all_sides = -1, 0 ,4 editor_icon = 3 flip_left = 1 click_rect.2 = 1, 1, 31,93 click_rect.1 = 1, 1, 44,83 click_rect.3 = 1, 1, 44,83 behavior = lever_correct [object = level_wrong] parent=level_correct behavior = lever_wrong [object = lever_counter] editor_icon=1 behavior=lever_counter //============================================================================== // popisky pak //============================================================================== [sprite = stone_sign_f] bitmap = data\object\wallpaper\stone_sign_f.gif, 1, 1, 1 sort_offset = -200 [sprite = stone_sign_s1] bitmap = data\object\wallpaper\stone_sign_s1.gif, 1, 1, 1 sort_offset = -200 [object = stone_sign1] back = stone_sign_f, 1,0, -60,116, 100,100 back = stone_sign_f, 1,1, 5,96, 68,68 back = stone_sign_f, 1,2, 50,82, 47,47 back = stone_sign_f, 2,0, 160,116, 100,100 back = stone_sign_f, 2,1, 160,96, 68,68 back = stone_sign_f, 2,2, 160,82, 47,47 back = stone_sign_f, 3,0, 385,116, 100,100 back = stone_sign_f, 3,1, 315,96, 68,68 back = stone_sign_f, 3,2, 270,82, 47,47 back = stone_sign_f, 4,3, 300,88, 32,32 right = stone_sign_s1, 2,0, 300,132, 140,140 right = stone_sign_s1, 2,1, 255,107, 100,100 right = stone_sign_s1, 2,2, 224,90, 68,68 left = stone_sign_s1, 2,0, 20,132, 140,140 left = stone_sign_s1, 2,1, 65,107, 100,100 left = stone_sign_s1, 2,2, 96,90, 68,68 click_range = 0,1 click_rect.1 = 1, 1, 15,74 click_rect.2 = 1, 1, 95,74 click_rect.3 = 1, 1, 15,74 behavior = stone_sign1 editor_icon = 15 flip_left=1 [object = stone_sign2] parent=stone_sign1 behavior = stone_sign2 [object = stone_sign3] parent=stone_sign1 behavior = stone_sign3 [object = stone_sign4] parent=stone_sign1 behavior = stone_sign4 [object = stone_sign5] parent=stone_sign1 behavior = stone_sign5 [object = stone_sign6] parent=stone_sign1 behavior = stone_sign6 [object = stone_sign7] parent=stone_sign1 behavior = stone_sign7 [object = stone_sign8] parent=stone_sign1 behavior = stone_sign8 [object = stone_sign9] parent=stone_sign1 behavior = stone_sign9 -------------------------------------------------------------------------------- [sprite = door1_f] bitmap = data\object\door1_f.gif, 1, 1, 1 [sprite = door1_s1] bitmap = data\object\door1_s1.gif, 1, 1, 1 [sprite = door1_s2] bitmap = data\object\door1_s2.gif, 1, 1, 1 [object = door1] visible_range = 0,3 flip_left = 1 back = door1_f, 0,3, 16,84, 32,32 back = door1_f, 1,1, 3,123, 68,68 back = door1_f, 1,2, 51,99, 47,47 back = door1_f, 1,3, 88,84, 32,32 back = door1_f, 2,0, 160,156, 100,100 back = door1_f, 2,1, 160,123, 68,68 back = door1_f, 2,2, 160,99, 47,47 back = door1_f, 2,3, 160,84, 32,32 back = door1_f, 3,1, 317,123, 68,68 back = door1_f, 3,2, 269,99, 47,47 back = door1_f, 3,3, 232,84, 32,32 back = door1_f, 4,3, 304,84, 32,32 left = door1_s1, 2,0, 12,196, 150,150 left = door1_s1, 2,1, 65,148, 100,100 left = door1_s1, 2,2, 96,113, 63,63 left = door1_s1, 2,3, 118,97, 44,44 left = door1_s2, 1,3, 30,92, 100,100 left = door1_s2, 1,4, 75,80, 68,68 right = door1_s1, 2,0, 308,196, 150,150 right = door1_s1, 2,1, 255,148, 100,100 right = door1_s1, 2,2, 224,113, 63,63 right = door1_s1, 2,3, 202,97, 44,44 right = door1_s2, 3,3, 290,92, 100,100 right = door1_s2, 3,4, 245,80, 68,68 editor_icon = 4 map_frame = 1,4 click_rect.1 = 1, 1, 23,126 click_rect.2 = 1, 1, 99,126 click_rect.3 = 1, 1, 23,126 behavior = door1 [object = door2] parent=door1 behavior = door2 -------------------------------------------------------------------------------- [sprite = gold_reef] bitmap = data\object\gold_reef.gif, 1, 1, 1 [object = gold_reef] visible_range = 0,3 front = gold_reef, 1,0, -7,93, 100,100 front = gold_reef, 2,0, 173,93, 100,100 front = gold_reef, 3,0, 353,93, 100,100 front = gold_reef, 1,1, 33,82, 68,68 front = gold_reef, 2,1, 168,82, 68,68 front = gold_reef, 3,1, 303,82, 68,68 front = gold_reef, 1,2, 68,73, 47,47 front = gold_reef, 2,2, 166,73, 47,47 front = gold_reef, 3,2, 268,73, 47,47 click_rect.0 = 1,1,95,107 editor_icon = 31 map_frame = 1, 14 fog_level = 60,130,200,230,230 behavior=gold_reef -------------------------------------------------------------------------------- [object= wake_bat] editor_icon=1 front = dummy, 2,1, 160,70, 140,65 back = dummy, 2,1, 160,70, 140,65 left = dummy, 2,1, 160,70, 140,65 right = dummy, 2,1, 160,70, 140,65 click_range=1,1 click_rect=1,1,100,100 top_click=1 behavior=wake_bat