[sprite = beggar] bitmap = data\enemy\npc\beggar.gif, 1,1,1 [enemy = handyman] name = sewage worker editor_icon = 2 hp = 0 move=0,0 immortal=1 resistance = 0, 0, 0, 0 stay_random = 1500, 4000 handicap_resistance = 99 gold = 100, 500