sound.rat_att = data\sound\enemy\rat.wav [sprite = smallrat_s] bitmap = data\enemy\smallrat_s.gif, 1,1,1 [sprite = smallrat_a] bitmap = data\enemy\smallrat_a.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = smallrat_h] bitmap = data\enemy\smallrat_h.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = smallrat_f] bitmap = data\enemy\smallrat_f.gif, 1,1,1 [enemy = rat_zoo] name = apocalypse_rat editor_icon = 5 category = 3 hp = 2000 resistance = 60,50,50,50 exp = 10000 items.30=rat_meat handicap_resistance = 99 hit_power = 50, 100 play_sound.rat_att = 0