sound.firelord_att = data\sound\enemy\firelord.wav [sprite = rocktroll_s] bitmap = data\enemy\rocktroll_s.gif, 1,1,1 [sprite = rocktroll_a] bitmap = data\enemy\rocktroll_a.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = rocktroll_h] bitmap = data\enemy\rocktroll_h.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [enemy = rocktroll] name = rock troll editor_icon = 5 hp = 400 resistance = 15, 5, 5, 20 move = 100, 20 size=2 exp = 900 handicap_resistance = 11 items.50=trophy_small_gems items.30=stone_club hit_power = 15,40 handicap=11,20,3,6,0,0 play_sound.firelord_att = 0 hit_power = 15,30 fly_effect.FLY_BOULDER = 100, 50 play_sound.firelord_att = 0