[sprite = tomb_fix] bitmap = data\object\ceiling\tomb_fix.gif, 1, 1, 1 [object = tomb_fix] editor_icon = 8 back = tomb_fix, 2,0, 160,9, 100,100 [sprite = tomb_fix2] bitmap = data\object\ceiling\tomb_fix2.gif, 1, 1, 1 [object = tomb_fix2] editor_icon = 8 back = tomb_fix2, 2,0, 160,9, 100,100