[sprite = barrel] bitmap = data\object\barrel.gif, 1, 1, 1 centered_turn = 1 [object = barrel] visible_range = 0,3 offset_front = barrel, 0, 1,200 offset_back = barrel, 0, 1,200 offset_left = barrel, 0, 1,200 offset_right = barrel, 0, 1,200 editor_icon = 16 click_rect = 1, 1, 60,80 items.40,1,1,30 = money10 items.50,1 = apple, apple, cheese, cheese, bread, bread, herbs items.20,1 = arrows items.30,1 = chicken_leg, mushroom, bread, apple items.20,1 = trophy_animal_fur, trophy_poison_follicle, trophy_horn, trophy_uncommon_wood items.15,1 = trophy_small_gems, orkish_brandy items.20,1 = small_healing_potion,small_stamina_potion behavior = item_offer