[behavior = exit_small] play_sound.ladder=0 teleport.GRAVEYARD_1 = 3,9,13 play_sound.ladder=0 teleport.GRAVEYARD_1 = 3,9,13 [behavior = exit_edward] teleport.GRAVEYARD_1 = 2,13,26 teleport.GRAVEYARD_1 = 2,13,26 [behavior = tomb_door] animate = 0, 0, 0, 1 block = 1 animate = 4, 4, 0, 1 block = 0 state = 1 animate = -1, 4, 0, 1 block = 0 end_round=1 play_sound.move_stone = 0 state = 0 animate = -1, 0, 0, 1 block = 1 end_round=1 play_sound.move_stone = 0