[LEVEL = DIGGERS_CELLAR] name = Gravedigger's Cellar background = data\sky\tomb.jpg,1,1,1, 0,100,0,100 fog_color = 20, 20, 20 fog_level = 0,60,130,200,230 music.MAIN = data\music\cemetery.ogg enemy_file = data\defs\enemy\4-graveyard\diggerrat_cellar.txt material_file = data\defs\level.dunghill\cellar_material.txt cube_file = data\defs\level.dunghill\cellar_cube.txt object_file = data\defs\object\torch1.txt object_file = data\defs\object\coffin.txt object_file = data\defs\object\dirt1.txt object_file = data\defs\object\dirt2.txt object_file = data\defs\object\foliage1.txt object_file = data\defs\object\garbage.txt object_file = data\defs\object\barrel.txt behavior_file = data\defs\level.graveyard\cellar_behavior.txt object_file = data\defs\level.graveyard\cellar_object.txt