-------------------------------------------------------------------------------- [sprite = necro_circle] bitmap = data\object\necro_circle.gif, 3, 1, 3 sort_offset = -100 [object = necro_circle] map_frame = 1,13 front = necro_circle, 1,0, -80,210, 120,120 front = necro_circle, 1,1, -20,160, 100,100 front = necro_circle, 1,2, 25,125, 68,68 front = necro_circle, 1,3, 60,101, 47,47 front = necro_circle, 1,4, 95,82, 30,30 front = necro_circle, 2,0, 160,210, 140,120 front = necro_circle, 2,1, 160,160, 100,100 front = necro_circle, 2,2, 160,125, 68,68 front = necro_circle, 2,3, 160,101, 47,47 front = necro_circle, 2,4, 160,82, 30,30 front = necro_circle, 3,0, 400,210, 120,120 front = necro_circle, 3,1, 340,160, 100,100 front = necro_circle, 3,2, 295,125, 68,68 front = necro_circle, 3,3, 260,99, 47,47 front = necro_circle, 3,4, 225,82, 30,30 back = necro_circle, 1,0, -80,210, 120,120 back = necro_circle, 1,1, -20,160, 100,100 back = necro_circle, 1,2, 25,125, 68,68 back = necro_circle, 1,3, 60,101, 47,47 back = necro_circle, 1,4, 95,82, 30,30 back = necro_circle, 2,0, 160,210, 140,120 back = necro_circle, 2,1, 160,160, 100,100 back = necro_circle, 2,2, 160,125, 68,68 back = necro_circle, 2,3, 160,101, 47,47 back = necro_circle, 2,4, 160,82, 30,30 back = necro_circle, 3,0, 400,210, 120,120 back = necro_circle, 3,1, 340,160, 100,100 back = necro_circle, 3,2, 295,125, 68,68 back = necro_circle, 3,3, 260,99, 47,47 back = necro_circle, 3,4, 225,82, 30,30 left = necro_circle, 1,0, -80,210, 120,120 left = necro_circle, 1,1, -20,160, 100,100 left = necro_circle, 1,2, 25,125, 68,68 left = necro_circle, 1,3, 60,101, 47,47 left = necro_circle, 1,4, 95,82, 30,30 left = necro_circle, 2,0, 160,210, 140,120 left = necro_circle, 2,1, 160,160, 100,100 left = necro_circle, 2,2, 160,125, 68,68 left = necro_circle, 2,3, 160,101, 47,47 left = necro_circle, 2,4, 160,82, 30,30 left = necro_circle, 3,0, 400,210, 120,120 left = necro_circle, 3,1, 340,160, 100,100 left = necro_circle, 3,2, 295,125, 68,68 left = necro_circle, 3,3, 260,99, 47,47 left = necro_circle, 3,4, 225,82, 30,30 right = necro_circle, 1,0, -80,210, 120,120 right = necro_circle, 1,1, -20,160, 100,100 right = necro_circle, 1,2, 25,125, 68,68 right = necro_circle, 1,3, 60,101, 47,47 right = necro_circle, 1,4, 95,82, 30,30 right = necro_circle, 2,0, 160,210, 140,120 right = necro_circle, 2,1, 160,160, 100,100 right = necro_circle, 2,2, 160,125, 68,68 right = necro_circle, 2,3, 160,101, 47,47 right = necro_circle, 2,4, 160,82, 30,30 right = necro_circle, 3,0, 400,210, 120,120 right = necro_circle, 3,1, 340,160, 100,100 right = necro_circle, 3,2, 295,125, 68,68 right = necro_circle, 3,3, 260,99, 47,47 right = necro_circle, 3,4, 225,82, 30,30 editor_icon = 5 flip_left = 1 behavior = necro_circle #click_rect=1,1,144,25 -------------------------------------------------------------------------------- [sprite = shunt_f] bitmap = data\object\lever\shunt1a.gif, 2, 2, 1 [sprite = shunt_s] bitmap = data\object\lever\shunt1b.gif, 2, 2, 1 [sprite = shunt_s2] bitmap = data\object\lever\shunt1c.gif, 2, 2, 1 [object = shunt] visible_range = 0, 4 offset_front = shunt_f, 0, 20, 200 offset_back = shunt_f, 0, -20, 200 offset_right = shunt_s, 100, 0, 200 offset_left = shunt_s2, -100, 0, 200 front = shunt_f, 2,0, -200,-200, 100,100 editor_icon = 3 flip_left = 1 click_rect.2 = 1, 1, 60,93 click_rect.1 = 1, 1, 44,83 click_rect.3 = 1, 1, 44,83 behavior = shunt -------------------------------------------------------------------------------- [sprite = ladder] bitmap = data\object\ladder.gif, 1, 1, 1 [object = ladder] map_frame = 5,11 left = ladder, 2,0, -15,180, 100,150 right= ladder, 2,0, 335,180, 100,150 back = ladder, 1,1, 3,126, 64,64 back = ladder, 1,2, 53,102, 45,45 back = ladder, 1,3, 88,84, 30,30 back = ladder, 2,0, 160,165, 100,100 back = ladder, 2,1, 160,126, 64,64 back = ladder, 2,2, 160,102, 45,45 back = ladder, 2,3, 160,84, 30,30 back = ladder, 3,1, 317,126, 64,64 back = ladder, 3,2, 267,102, 45,45 back = ladder, 3,3, 242,84, 30,30 editor_icon = 23 click_rect.2 = 1, 1, 60,180 behavior = ladder -------------------------------------------------------------------------------- [object=demon_count] editor_icon=1 behavior=demon_count -------------------------------------------------------------------------------- [sprite = fire_menhir] bitmap = data\object\fire_menhir.gif, 2, 2, 1 [object = fire_menhir] offset_front = fire_menhir, 0, 0, -1 offset_back = fire_menhir, 0, 0, -1 offset_left = fire_menhir, 0, 0, -1 offset_right = fire_menhir, 0, 0, -1 editor_icon = 12 block = 1 click_rect=1,1,64,194 click_range=1,1 fog_level = 0,10,20,30,40 behavior=fire_menhir -------------------------------------------------------------------------------- [sprite = skull_pike] bitmap = data\object\skull_pike.gif, 2, 2, 1 [object = skull_pike1] visible_range=0,3 offset_front = skull_pike, 0, 20,200 offset_back = skull_pike, 0, -20,200 offset_left = skull_pike, -110, -10,200 offset_right = skull_pike, 110, -10,200 front = skull_pike, 2,0, 400,0, 10,10 flip_left = 1 editor_icon = 2 click_rect=1,1,23,122 click_range=0,1 behavior=skull_pike1 [object = skull_pike2] parent=skull_pike1 behavior=skull_pike2 [object = skull_pike3] parent=skull_pike1 behavior=skull_pike3 [object = skull_pike4] parent=skull_pike1 behavior=skull_pike4