sound.rimbrock_att = data\sound\enemy\rimbrock.wav [enemy = thugleader] name = thug leader editor_icon = 6 hp = 5000 exp = 10000 resistance = 30, 5, 5, 5 handicap_resistance = 11 items.100=ransom items.100=warehouse_key items.100=money3k items.100=assassin_jacket,shadow_jerkin,killer's_vest,bear_vest,sturdy_vest,leather_vest items.100=healing_potion,stamina_potion,medicine,revive_potion,elixir items.100=ring_of_health,ring_of_energy,tooth_necklace,vein,snowflake_amulet,guardian's_ring,rainbow_ring,serpent_amulet,thorn_amulet,amulet_of_hell,ring_of_haste,faruk's_chain,elven_ring,ring_of_survivor,ring_of_battlemage,ring_of_elements,ring_of_immunity,nature's_embrace,chain_of_elements,ring_of_giants,heavy_ring_of_vigor,barbarian_chain,necklace_of_willpower,kinetic_ring hit_power = 20, 60 play_sound.rimbrock_att = 0 handicap=11,40,2,5,0,0