sound.rat_att = data\sound\enemy\rat.wav [sprite = smallrat_s] bitmap = data\enemy\smallrat_s.gif, 1,1,1 [sprite = smallrat_a] bitmap = data\enemy\smallrat_a.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = smallrat_h] bitmap = data\enemy\smallrat_h.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = smallrat_f] bitmap = data\enemy\smallrat_f.gif, 1,1,1 [enemy = rat_wharf] name = wharf rat editor_icon = 5 category = 3 hp = 500 resistance = 15,0,0,5 exp = 2000 items.30=rat_meat hit_power = 18, 45 play_sound.rat_att = 0