sound.spider_att = data\sound\enemy\spider.wav sound.Skeleton_att = data\sound\enemy\skeleton.wav [sprite = spider_s] bitmap = data\enemy\squeen_s.gif, 1,1,1 [sprite = spider_a] bitmap = data\enemy\squeen_a.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = spider_h] bitmap = data\enemy\squeen_h.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = spider_f] bitmap = data\enemy\squeen_f.gif, 1,1,1 [sprite = poison_spit] bitmap = data\fx\poison_spit.gif, 1,1,1 [sprite = skeleton_s] bitmap = data\enemy\skeleton_s.gif, 1,1,1 [sprite = skeleton_a] bitmap = data\enemy\skeleton_a.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = skeleton_h] bitmap = data\enemy\skeleton_h.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = skeleton_f] bitmap = data\enemy\skeleton_f.gif, 1,1,1 [sprite = rocktroll_s] bitmap = data\enemy\rocktroll_s.gif, 1,1,1 [sprite = rocktroll_a] bitmap = data\enemy\rocktroll_a.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = rocktroll_h] bitmap = data\enemy\rocktroll_h.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [enemy = arena1] name = arena spider editor_icon = 8 hp = 1500 resistance = 20,5,5,999 handicap_resistance = 1 move = 100, 20 exp = 6000 death_activate=1,0,3 hit_power = 20,40 elemental_power = 2,15,40 handicap = 2, 30, 5, 10, 20, 50 play_sound.spider_att = 0 fly_effect.poison_spit = 47, 2 elemental_power = 2, 20, 60 handicap = 2, 20, 7, 15, 15, 40 play_sound.spider_att = 0 [enemy = arena2] name = arena skeleton editor_icon = 2 hp = 1000 exp = 5000 resistance = 20, 30, 30, 30 category = 1 flip_animation=0 death_activate=2,0,3 items.50=remains hit_power = 25,60 play_sound.skeleton_att = 0 [enemy = arena3] name = arena troll editor_icon = 5 hp = 3000 resistance = 30, 10, 10, 10 move = 100, 20 size=2 exp = 10000 handicap_resistance = 11 death_activate=3,0,3 hit_power = 35, 60 handicap=11,35,2,6,0,0 hit_power = 30, 60 fly_effect.FLY_BOULDER = 100, 50