sound.tree_att = data\sound\enemy\tree.wav [sprite = treetroll_s] bitmap = data\enemy\treetroll_s.gif, 1,1,1 [sprite = treetroll_a] bitmap = data\enemy\treetroll_a.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = treetroll_h] bitmap = data\enemy\treetroll_h.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = treetroll_f] bitmap = data\enemy\treetroll_f.gif, 1,1,1 [enemy = treetroll] name = tree troll editor_icon = 8 flip_animation = 0 hp = 300 resistance = 12,-7,6,999 exp = 600 items.50 = trophy_uncommon_wood items.40 = wooden_cudgel items.10 = tooth_necklace hit_power = 15,35 play_sound.tree_att = 0