-------------------------------------------------------------------------------- [sprite = tomb_up] bitmap = data\object\tomb_up.gif, 1, 1, 1 [object = lowercata_up1] offset_front = tomb_up, 0, -4,-1 map_frame = 5,11 editor_icon = 23 block = 0 click_range = 1, 1 click_rect.0 = 1, 1, 190,120 click_rect.1 = 1, 1, 190,120 click_rect.2 = 1, 1, 190,120 click_rect.3 = 1, 1, 190,120 behavior = lowercata_up1 [object = lowercata_up2] parent = lowercata_up1 behavior = lowercata_up2 [object = lowercata_up3] parent = lowercata_up1 behavior = lowercata_up3 [object = lowercata_up4] parent = lowercata_up1 behavior = lowercata_up4 [object = lowercata_up5] parent = lowercata_up1 behavior = lowercata_up5 -------------------------------------------------------------------------------- [object = tele_none] visible_range = 0,3 offset_front = holy_ground, 0, 1,-1 offset_back = holy_ground, 0, 1,-1 offset_left = holy_ground, 0, 1,-1 offset_right = holy_ground, 0, 1,-1 editor_icon = 8 map_frame = 7, 16 [object = teleport_chamber] parent = tele_none editor_icon = 6 behavior = teleport_chamber -------------------------------------------------------------------------------- [sprite = sarcophagus_s] bitmap = data\object\sarcophagus_s.gif, 1, 1, 1 [sprite = sarcophagus_f] bitmap = data\object\sarcophagus_f.gif, 1, 1, 1 [object = sarcophagus_seal] offset_front = sarcophagus_f, 0, 12, 180 offset_back = sarcophagus_f, 0, 12, 180 offset_left = sarcophagus_s, 0, 12, 230 offset_right = sarcophagus_s, 0, 12, 230 editor_icon = 19 block = 1 click_range = 1, 1 click_rect.0 = 1, 1, 235,75 click_rect.1 = 1, 1, 105,75 click_rect.2 = 1, 1, 235,75 click_rect.3 = 1, 1, 105,75 //BEST UNIQUE items.100,1=demon_eater,swamp_thing's_hands,hammer_of_archangels,hard_wrist_guards,taint,monk's_wrist_guards,marauder,killer's_hands,bat_wings,warrior's_grace,ethereal_protection,archmage's_seal,vampire's_helm,heaven's_blessing,enchanted_full_helm,cold_grasp,nordic_shield,ruthless_ring_of_sleep,griffin's_eye,evil_word,relic_of_roven_the_bright,insomnia items.100,1 = remains items.100,1 = seal items.100,1, 225,225 = money320 behavior = sarc_offer_seal -------------------------------------------------------------------------------- [sprite = lever_f] bitmap = data\object\lever\lever1a.gif, 2, 2, 1 [sprite = lever_s] bitmap = data\object\lever\lever1b.gif, 2, 2, 1 [object = lever_safe] visible_range = 0, 4 offset_back = lever_f, 0, -60, 230 offset_right = lever_s, 130, -60, 230 offset_left = lever_s, -130, -60, 230 all_sides = -1, 4,4 all_sides = -1, 0 ,4 editor_icon = 3 flip_left = 1 click_rect.2 = 1, 1, 31,93 click_rect.1 = 1, 1, 44,83 click_rect.3 = 1, 1, 44,83 behavior = lever_safe -------------------------------------------------------------------------------- [sprite = tomb_door] bitmap = data\object\door\tomb_door.gif, 5, 5, 1 [object = tomb_door] offset_front = tomb_door, 0, -4,-1 offset_back = tomb_door, 0, -4,-1 editor_icon = 4 click_range = 1,1 click_rect.0 = 1,1,190,120 click_rect.1 = 1,1,190,120 click_rect.2 = 1,1,190,120 click_rect.3 = 1,1,190,120 behavior = tomb_door map_frame=101,4 -------------------------------------------------------------------------------- [sprite = cracked_stone] bitmap = data\object\bulkhead\cracked_stone.gif, 1, 1, 1 [object = cracked_stone] offset_front = cracked_stone, 0, -4,-1 offset_back = cracked_stone, 0, -4,-1 editor_icon = 31 map_frame = 0, 0 block = 1 click_range = 1, 1 click_rect.0 = 1, 1, 190,120 click_rect.2 = 1, 1, 190,120 behavior = cracked_stone -------------------------------------------------------------------------------- [object = killer_dummy] editor_icon=1 behavior = killer_dummy [sprite = stone_sign_f] bitmap = data\object\wallpaper\stone_sign_f.gif, 1, 1, 1 sort_offset = -200 [sprite = stone_sign_s1] bitmap = data\object\wallpaper\stone_sign_s1.gif, 1, 1, 1 sort_offset = -200 [object = killer_sign] back = stone_sign_f, 1,0, -60,116, 100,100 back = stone_sign_f, 1,1, 5,96, 68,68 back = stone_sign_f, 1,2, 50,82, 47,47 back = stone_sign_f, 2,0, 160,116, 100,100 back = stone_sign_f, 2,1, 160,96, 68,68 back = stone_sign_f, 2,2, 160,82, 47,47 back = stone_sign_f, 3,0, 385,116, 100,100 back = stone_sign_f, 3,1, 315,96, 68,68 back = stone_sign_f, 3,2, 270,82, 47,47 back = stone_sign_f, 4,3, 300,88, 32,32 right = stone_sign_s1, 2,0, 300,132, 140,140 right = stone_sign_s1, 2,1, 255,107, 100,100 right = stone_sign_s1, 2,2, 224,90, 68,68 left = stone_sign_s1, 2,0, 20,132, 140,140 left = stone_sign_s1, 2,1, 65,107, 100,100 left = stone_sign_s1, 2,2, 96,90, 68,68 click_range = 0,1 click_rect.1 = 1, 1, 15,74 click_rect.2 = 1, 1, 95,74 click_rect.3 = 1, 1, 15,74 behavior = killer_sign editor_icon = 15 flip_left=1 -------------------------------------------------------------------------------- [object = rat_attack] editor_icon=1 behavior = rat_attack