[sprite = cracked_stone] bitmap = data\object\bulkhead\cracked_stone2.jpg, 1, 1, 1 [object = cracked_stone] offset_front = cracked_stone, 0, -4,-1 offset_back = cracked_stone, 0, -4,-1 editor_icon = 15 map_frame = 0, 6 block = 1 click_range = 1, 1 click_rect.2 = 1, 1, 190,120 xbehavior = stone_sign3 -------------------------------------------------------------------------------- [sprite = stone_sign_f] bitmap = data\object\wallpaper\stone_sign2_f.gif, 1, 1, 1 sort_offset = -200 [sprite = stone_sign_s1] bitmap = data\object\wallpaper\stone_sign2_s1.gif, 1, 1, 1 sort_offset = -200 [object = stone_sign1] visible_range = 0,3 back = stone_sign_f, 1,0, -60,116, 100,100 back = stone_sign_f, 1,1, 5,96, 68,68 back = stone_sign_f, 1,2, 50,82, 47,47 back = stone_sign_f, 2,0, 160,116, 100,100 back = stone_sign_f, 2,1, 160,96, 68,68 back = stone_sign_f, 2,2, 160,82, 47,47 back = stone_sign_f, 3,0, 385,116, 100,100 back = stone_sign_f, 3,1, 315,96, 68,68 back = stone_sign_f, 3,2, 270,82, 47,47 back = stone_sign_f, 4,3, 300,88, 32,32 right = stone_sign_s1, 2,0, 300,132, 140,140 right = stone_sign_s1, 2,1, 255,107, 100,100 right = stone_sign_s1, 2,2, 224,90, 68,68 left = stone_sign_s1, 2,0, 20,132, 140,140 left = stone_sign_s1, 2,1, 65,107, 100,100 left = stone_sign_s1, 2,2, 96,90, 68,68 click_range = 0,1 click_rect.1 = 1, 1, 15,74 click_rect.2 = 1, 1, 95,74 click_rect.3 = 1, 1, 15,74 behavior = stone_sign1 editor_icon = 15 flip_left=1 [object = stone_sign2] parent = stone_sign1 behavior = stone_sign2 [sprite = tomb_up] bitmap = data\object\tomb_up2.gif, 1, 1, 1 [object = up1] offset_front = tomb_up, 0, 3,-1 editor_icon = 23 map_frame = 5,11 block = 0 click_range = 1, 1 click_rect.0 = 1, 1, 190,120 click_rect.1 = 1, 1, 190,120 click_rect.2 = 1, 1, 190,120 click_rect.3 = 1, 1, 190,120 behavior = up1 [object = up2] parent = up1 behavior = up2 [object = up3] parent = up1 behavior = up3 [object = up4] parent = up1 behavior = up4 [sprite = teleport] bitmap = data\object\global\holy_ground.gif, 6,1,6 sort_offset = 10 [object = tele_out] visible_range = 0,3 offset_front = teleport, 0, 20, 240 offset_back = teleport, 0, 20, 240 offset_left = teleport, 0, 20, 240 offset_right = teleport, 0, 20, 240 editor_icon = 6 map_frame = 7, 16 behavior = tele_out [object = tele_in] parent = tele_out behavior = tele_in [object = tele_level1] parent = tele_out behavior = tele_level1 [sprite = chest1_f] bitmap = data\object\chest1_f.gif, 1, 1, 1 [sprite = chest1_b] bitmap = data\object\chest1_b.gif, 1, 1, 1 [sprite = chest1_r] bitmap = data\object\chest1_r.gif, 1, 1, 1 [object = chest1] visible_range = 0, 3 offset_front = chest1_f, 0, 8, 230 offset_back = chest1_b, 0, 8, 230 offset_left = chest1_r, 0, 8, 230 offset_right = chest1_r, 0, 8, 230 editor_icon = 7 items.100,1 = kingsgold1 items.100,1 = kingsgold2 items.100,1 = kingsgold3 click_rect.0 = 1,1,115,60 click_rect.1 = 1,1,70,60 click_rect.2 = 1,1,115,60 click_rect.3 = 1,1,70,60 behavior = chest_offer [object = chest2] parent=chest1 items.100,1 = kingsgold3 items.100,1 = kingsgold2 [sprite = sarcophagus_s] bitmap = data\object\sarcophagus_s.gif, 1, 1, 1 [sprite = sarcophagus_f] bitmap = data\object\sarcophagus_f.gif, 1, 1, 1 [object = sarcophagus] offset_front = sarcophagus_f, 0, 12, 180 offset_back = sarcophagus_f, 0, 12, 180 offset_left = sarcophagus_s, 0, 12, 230 offset_right = sarcophagus_s, 0, 12, 230 editor_icon = 19 block = 1 click_range = 1, 1 click_rect.0 = 1, 1, 235,75 click_rect.1 = 1, 1, 105,75 click_rect.2 = 1, 1, 235,75 click_rect.3 = 1, 1, 105,75 behavior = sarc_offer items.100,1 = kingsgold4 map_frame = 3, 18 map_hint = king's crypt -------------------------------------------------------------------------------- [sprite = tomb_door] bitmap = data\object\door\tomb_door2.gif, 5, 5, 1 [object = tomb_door] offset_front = tomb_door, 0, -4,-1 offset_back = tomb_door, 0, -4,-1 editor_icon = 4 click_range = 1,1 click_rect.0 = 1,1,190,120 click_rect.1 = 1,1,190,120 click_rect.2 = 1,1,190,120 click_rect.3 = 1,1,190,120 behavior = tomb_door map_frame=101,4 -------------------------------------------------------------------------------- [object = king_dummy] front = dummy, 2,1, 160,156, 80,156 left = dummy, 2,1, 160,156, 80,156 right = dummy, 2,1, 160,156, 80,156 back = dummy, 2,1, 160,156, 80,156 click_rect.0 = 1,1,100,100 click_rect.1 = 1,1,100,100 click_rect.2 = 1,1,100,100 click_rect.3 = 1,1,100,100 editor_icon = 1 click_range = 1,1 top_click = 1 behavior=king_dummy -------------------------------------------------------------------------------- [object = piedestal] offset_front = sarcophagus_s, 0, 12, 200 offset_back = sarcophagus_s, 0, 12, 200 offset_left = sarcophagus_s, 0, 12, 200 offset_right = sarcophagus_s, 0, 12, 200 editor_icon = 11 block = 1 [sprite = book] bitmap = data\object\book.gif, 1, 1, 1 sort_offset=100 [object = mentor_book] offset_front = book, 0, -58, 200 offset_back = book, 0, -58, 200 offset_left = book, 0, -58, 200 offset_right = book, 0, -58, 200 flip_left=1 editor_icon = 28 click_range=1,1 click_rect = -10,-10,56,32 behavior = mentor_book [object = wizard_book] parent=mentor_book behavior = wizard_book [object=got_in_tomb] editor_icon=1 behavior=got_in_tomb