[behavior=mirror_N] do_click=0 check_item.enchanted_cat=0 play_sound.SKILL_ANCESTOR=0 end_round=1 teleport=0,0,0 [behavior=mirror_E] do_click=0 check_item.enchanted_cat=0 play_sound.SKILL_ANCESTOR=0 end_round=1 teleport=1,0,0 [behavior=mirror_S] do_click=0 check_item.enchanted_cat=0 play_sound.SKILL_ANCESTOR=0 end_round=1 teleport=2,0,0 [behavior=mirror_W] do_click=0 check_item.enchanted_cat=0 play_sound.SKILL_ANCESTOR=0 end_round=1 teleport=3,0,0 [behavior=mirror2] do_click=0 check_item.enchanted_cat=0 play_sound.SKILL_ANCESTOR=0 end_round=1 teleport=3,1,5 [behavior=mirror_broken] use_offer=0 object.mirror2=3,0,0 remove_object.mirror_broken=0,0 remove_party_item.shards=1 -------------------------------------------------------------------------------- [behavior = door1] do_click=1 play_sound.door = 0 teleport.city=-1,23,31 -------------------------------------------------------------------------------- [behavior = house_door] animate = 0, 0, 0, 1 block = 1 animate = 1, 1, 0, 1 block = 0 state = 1 animate = -1, 1, 0, 1 block = 0 play_sound.door = 0 end_round=1 state = 0 animate = -1, 0, 0, 1 block = 1 play_sound.door = 0 end_round=1 [behavior=house_door_lever] animate = 0, 0, 0, 1 block = 1 animate = 1, 1, 0, 1 block = 0 play_sound.locked_door = 0 text_id=locked_door state = 1 animate = 1, 1, 0, 1 block = 0 play_sound.door = 0 end_round=1 state = 0 animate = 0, 0, 0, 1 block = 1 play_sound.door = 0 end_round=1 [behavior = down1] do_click=0 play_sound.ladder = 0 teleport.hoh_dung=1,9,7 [behavior = down2] do_click=0 play_sound.ladder = 0 teleport.hoh_dung=1,9,11 -------------------------------------------------------------------------------- [behavior = lever] animate = 0, 0, 0, 1 animate = 1, 1, 0, 1 state = 1 animate = -1, 1, 0, 1 activate = 1,0,0 play_sound.switch = 0 state = 0 animate = 0, 0, 0, 1 activate = 1,0,0 play_sound.switch = 0 [behavior=button_wall] animate = 0, 0, 0, 1 animate = 1, 1, 0, 1 state = 1 animate = -1, 1, 0, 1 play_sound.move_stone = 0 cube.ground=0,0,0 -------------------------------------------------------------------------------- [behavior = teleport] play_sound.teleport = 0 teleport = -1,0,0 -------------------------------------------------------------------------------- [behavior = book_blue] item.dungeon_key=0,0 play_sound.inventory=0 state = 2 -------------------------------------------------------------------------------- [behavior = duke_diary] object.book_blue=3,0,0 item.duke's_ring=255,255 picture=data\scene\book.jpg text_id = hoh_diary1 state=2 button_id=b_next play_sound.map = 0 picture=data\scene\book.jpg text_id = hoh_diary1b button_id=b_next state=2 play_sound.map = 0 picture=data\scene\book.jpg text_id = hoh_diary2 button_id=b_next state=3 play_sound.map = 0 picture=data\scene\book.jpg text_id = hoh_diary3 button_id=b_next state=4 play_sound.map = 0 picture=data\scene\book.jpg text_id = hoh_diary4 button_id=b_next state=5 play_sound.map = 0 picture=data\scene\book.jpg text_id = hoh_diary5 button_id=b_next state=6 play_sound.map = 0 picture=data\scene\book.jpg text_id = hoh_diary6 button_id=b_next state=7 play_sound.map = 0 picture=data\scene\book.jpg text_id = hoh_diary7 state=1 -------------------------------------------------------------------------------- [behavior=hoh_enter] text_id=hoh_enter quest.house_of_horror=1 button_id=b_ok state=255 [behavior=hoh_mirror] text_id=hoh_mirror set_global.29=1 quest.magic_mirror=1 button_id=b_ok state=255 -------------------------------------------------------------------------------- [behavior = stone_up] do_click=0 play_sound.ladder = 0 teleport.hoh_top = -1,1,10 -------------------------------------------------------------------------------- [behavior=hoh_victory] check_global.33=100,0 cancel_picture = 1 flash_view=0,0,0,255 text_id=astral_duke3 remove_enemy.necromancer=0,0 quest.house_of_horror=2 quest.killing_immortal=2 exp=20000 set_global.23=1 state=255 -------------------------------------------------------------------------------- [behavior=painting2] animate=0,1,0,999 text_id=hoh_bleeding_painting1 button_id=b_ok state=1 check_global.34=1,0 text_id=nothing_happened text_id=hoh_bleeding_painting2 enemy_forced.necromancer=-2,0 object.wallstain1=1,0,0 play_sound.SKILL_ANCESTOR=0 flash_view = 255,255,50,200 state=2 do_click=0 play_sound.teleport=0 teleport.astral=3,14,12