sound.firelord_att = data\sound\enemy\firelord.wav [sprite = rocktroll_s] bitmap = data\enemy\rocktroll_s.gif, 1,1,1 [sprite = rocktroll_a] bitmap = data\enemy\rocktroll_a.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = rocktroll_h] bitmap = data\enemy\rocktroll_h.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [enemy = stonegolem] name = stone golem editor_icon = 5 hp = 3000 resistance = 30,20,20,20 handicap_resistance = 99 move = 100, 20 size=2 exp = 5000 death_activate=1,35,28 handicap_resistance = 99 items.100=trophy_small_gems items.100=trophy_small_gems items.100=trophy_small_gems items.100=trophy_small_gems items.100=trophy_small_gems items.100=stone_sandals,fearless_ring_mail,dark_skull,hard_wrist_guards items.100=guardian's_ring,rainbow_ring,ring_of_observer,ring_of_immunity,nature's_embrace,ring_of_giants,heavy_ring_of_vigor,stone_amulet,chain_of_barriers,ring_of_muscles,stone_of_blizzard hit_power = 30, 60 handicap=11,40,3,6,0,0 play_sound.firelord_att = 0 hit_power = 20, 50 fly_effect.FLY_BOULDER = 100, 50 play_sound.firelord_att = 0