[sprite = woodgate] bitmap = data\object\door\woodgate.gif, 2, 1, 2 [object = woodgate] offset_left = woodgate, 0,0,-1 offset_right = woodgate, 0,0,-1 map_frame = 201, 4 editor_icon = 4 click_range = 1, 1 click_rect.1 = 5,1,200,135 click_rect.3 = 5,1,200,135 behavior = gate_w flip_left = 1 [sprite = woodgate_jamb] bitmap = data\object\door\woodgate_jamb.gif, 1, 1, 1 [object = woodgate_jamb_L] back = woodgate_jamb, 2,0, 160,170, 100,100 left = woodgate_jamb, 2,0, 10,190, 100,120 right = woodgate_jamb, 2,0, 310,190, 100,120 flip_left = 1 flip_back = 1 editor_icon = 24 [object = woodgate_jamb_R] back = woodgate_jamb, 2,0, 160,170, 100,100 left = woodgate_jamb, 2,0, 10,190, 100,120 right = woodgate_jamb, 2,0, 310,190, 100,120 editor_icon = 24 flip_left = 1