[sprite = well] bitmap = data\object\well.gif, 1, 1, 1 [object = well] map_frame = 3, 3 offset_front = well, 10, 8,-1 offset_back = well, 10, 8,-1 offset_left = well, 10, 8,-1 offset_right = well, 10, 8,-1 editor_icon = 17 block = 1