[sprite = torch_F] bitmap = data\object\torch_f.gif, 4, 4, 1 [sprite = torch_s] bitmap = data\object\torch_s.gif, 4, 4, 1 [OBJECT = torch] visible_range = 0, 4 offset_back = torch_F, 0, -80, 230 offset_left = torch_s, -130, -80, 230 offset_right = torch_s, 130, -80, 230 all_sides = -1, 4,4 all_sides = -1, 0 ,4 editor_icon = 9 flip_left = 1 fog_level = 0,30,60,110,180