[sprite = gate_l] bitmap = data\object\door\gate_l.gif, 2, 2, 1 [sprite = gate_r] bitmap = data\object\door\gate_r.gif, 1, 1, 1 [sprite = gate_jamb] bitmap = data\object\door\gate_jamb.gif, 1, 1, 1 [object = gate_r] offset_left = gate_r, -45, -4,-1 offset_right = gate_r, 45, -4,-1 editor_icon = 21 flip_left = 1 [object = gate_l] offset_left = gate_l, 45, -4,-1 offset_right = gate_l, -45, -4,-1 map_frame = 201, 4 editor_icon = 4 click_range = 1, 1 click_rect.1 = -90, 30, 100,160 click_rect.3 = 1, 30, 190,160 behavior = gate_l flip_left = 1 highlite_object = gate_r [object = gate_jamb] front = gate_jamb, 2,0, 160,160, 100,100 editor_icon = 24