[sprite = fence] bitmap = data\object\fence.gif, 1, 1, 1 [sprite = fence2] bitmap = data\object\fence2.gif, 1, 1, 1 [object = fence] map_frame = 101, 105 offset_front = fence, 0,-5,-1 offset_back = fence, 0,-5,-1 editor_icon = 21 block = 1 [object = fence2] map_frame = 101, 105 offset_front = fence2, 0,-5,-1 offset_back = fence2, 0,-5,-1 editor_icon = 21 block = 1