[sprite = ukmar_s] bitmap = data\enemy\gorilla_s.gif, 1,1,1 [sprite = ukmar_a] bitmap = data\enemy\gorilla_a.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = ukmar_h] bitmap = data\enemy\gorilla_h.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [enemy = wizham] name = grey wizham move=0,0 editor_icon = 1 handicap_resistance = 99 immortal=1 hp = 0 stay_random = 1500, 4000