[sprite = undeadking] bitmap = data\enemy\npc\undeadking.gif, 1,1,1 [enemy = undeadking] name = undead king editor_icon = 6 resistance = 0, 0, 0, 0 handicap_resistance = 99 stay_random = 1500, 4000 alpha = 180 blending=1 size=2 immortal=1 hp=0 move = 0,0