sound.Skeleton_att = data\sound\enemy\skeleton.wav [sprite = skeleton_s] bitmap = data\enemy\skeleton_s.gif, 1,1,1 [sprite = skeleton_f] bitmap = data\enemy\skeleton_f.gif, 1,1,1 [sprite = skeleton_a] bitmap = data\enemy\skeleton_a.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = skeleton_h] bitmap = data\enemy\skeleton_h.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [enemy = skeleton] name = bone warrior editor_icon = 2 hp = 1000 exp = 5000 resistance = 20, 30, 30, 30 category = 1 flip_animation=0 items.30=money160 items.50=remains items.30=short_sword,long_sword,buckler,broken_small_shield,small_shield,round_shield,hard_small_shield,sturdy_vest,leather_armor,sturdy_leather_armor,ring_mail,ancient_ring_mail,scale_mail,light_helmet,warm_light_helmet,guard's_helm,leather_gloves,worn_boots,chain_gloves_of_freedom,top_boots,iron_boots items.40=small_healing_potion,small_stamina_potion hit_power = 30, 50 play_sound.skeleton_att = 0